Hey everyone! Reworked a bit on a snow shader (started as a Shaders xyz monthly creation), still WIP for now, more pictures here.
HOLY cow that snow is awesome looking!
By the way... am I the only one who now can't wait to see the next mod post on an oversized pic or multiple pics in one post? The existential moment one cracked me up. Do they even read, or even go back to their own posts?
Hey, my latest project in Unity 5. I wanted to try a couple of new systems specifically volumetric fog/lighting, deferred decals and face weighted normals.
I made a 10 second video with some animated lighting/particles.
Every week, I try to do a ZBrush sketch in addition to an ongoing character/environment project. One of my goals is to focus on doing art that I enjoy and can get excited about, and focusing more on getting that fun energy back while creating solid things for my portfolio. Below is a finished sculpt of Boota from Tengen Toppa Gurren Lagann. Just need to get some UVs in so I can either texture it or retopo it in Maya and texture the retopo.
I have never seen any original Timberwolf (clans) being made into modern meshes and shaders, thought I'll make one, with extensive research on the original concepts and blueprints from year 1995. This is the presentation of the very first version of Timberwolf that the developers envision in the game Mechwarrior 2.
I started this model as a "stress test" for improving the features of Hard Mesh. Check out the video if you are interested in non destructive modeling in Maya
Lot's of details and improvements must be done, but since is all in construction history, I can always edit the shapes without problems
[ hey, wtf, 2nd and 3rd images. removed! a level 10 member? -mod ]
Hello all,
Here are the three pieces I made for the Zbrush 4R8 Beta. I'm a little bit late in posting this stuff here, but if you haven't already seen the work the beta testers did, go and check it out in the link below. There's lots of great stuff and general knowledge. http://www.zbrushcentral.com/showthread.php?207149-ZBrush-4R8-Beta-Testing-Gallery
I'm throwing in the ArtStation links in case you want to see them higher res.
My girlfriend sent me an image(attached in the Artstation page) of a tile wall with a pattern she liked and wanted to see if I could duplicate it. These are the results from that.
Replies
Edited: Re-Uploaded Image
By the way... am I the only one who now can't wait to see the next mod post on an oversized pic or multiple pics in one post? The existential moment one cracked me up. Do they even read, or even go back to their own posts?
Trying to learn to model hard surface in Zbrush
Concept: https://www.artstation.com/artwork/1lRPL
Artstation : https://www.artstation.com/artwork/420K4
I made a 10 second video with some animated lighting/particles.
https://vimeo.com/221884405
Cheers
model
Hopefully I will add some more images to artstation in future
https://www.artstation.com/artwork/zNgW2
UPDATE: Download the project files for free on my Gumroad.
[hey there little 2.32 mb png. sorry to see you go. bye bye. here's a little shrine to remember you by. write often. -love, mod]
Winged helmet inspired by nilfgaardians
https://skfb.ly/68H7y
Hope you like
I started this model as a "stress test" for improving the features of Hard Mesh.
Check out the video if you are interested in non destructive modeling in Maya
Lot's of details and improvements must be done, but since is all in construction history, I can always edit the shapes without problems
[7.76 mb, and a png too? how nice of you.
resized, poorly -mod]
[not fun removing a 2nd image. no one reads any more. i'm sad. -mod]
Fun with substance designer[ hey, wtf, 2nd and 3rd images. removed! a level 10 member? -mod ]
Here are the three pieces I made for the Zbrush 4R8 Beta. I'm a little bit late in posting this stuff here, but if you haven't already seen the work the beta testers did, go and check it out in the link below. There's lots of great stuff and general knowledge.
http://www.zbrushcentral.com/showthread.php?207149-ZBrush-4R8-Beta-Testing-Gallery
I'm throwing in the ArtStation links in case you want to see them higher res.
Thanks!
https://www.artstation.com/artwork/kXJNd
https://www.artstation.com/artwork/wwk0Ohttps://www.artstation.com/artwork/aZkoq
More renders + mini-guide + turntable here --- > https://www.artstation.com/artwork/lnA2O
See more :
https://www.artstation.com/artwork/OZ8Qg
Hope you like it
model
[ ffs. you had ONE JOB. one image. not two. one. OOOOONNNNNNNEEEEEE -mod ]
Been working on another head: my personal Geralt Fan ArtRealtime Hair is a struggle X)
more version on my artstation
Sharpened the hell of it because of the limitations of 1k x 1k upload that made the captures too blurry.
https://www.artstation.com/artwork/42YG2
[ not two images. are you kidding me? mildred would not be pleased. -mod ]
Just a quick rendering of my old ak.And remember: Always make sure to post appropriately sized images here!
Awesome work here as always, keep up boys.
Here is my latest project Doom - Laser Engraving Fan Art - Just trying to improve my hardsurface modeling more and more.
More renders can be found on my Artstation -> https://www.artstation.com/artwork/rYxna
https://youtu.be/NpfAjlTBwd8
I made a new timelapse sculpt if anyone might find it entertaining. Hope you dig it!
More on ArtStation
https://youtu.be/fTt1QQD_qmg
New personal project based on the concept of "Cheeks-74"