Hi Polycounters! Here is an environment I'm working on right now. I Would really appreciate all kinds of feedback, and especially about lighting and colors. More Here :smiley:
Hi! Early WIP. I'd love to retopo him and try material painting in Substance. Anyway, I threw some color on as a quick design test. Back to pushing shapes/detail farther. https://kellyjohnson3dart.artstation.com/
@Optinium that's looking great! Love the detail on the armour.
So I've been working on this for a while now, recently got to a point where I can start working on the final textures, here's an image of my current progress
Here is revolver i have been working on lately. All images rendered inside unreal engine 4. Model is around 4k tris, maps painted in 4k resized to 2k. If you are interested there are more images and sketchfab on my artstation - https://www.artstation.com/artwork/dR99x .
Next likeness practice I made. This time I decided to try Ryan Gosling. Head and hair sculpted in zbrush. I later rendered this in zbrush to few passes and combined all in photoshop. I am happy as it seems that every next practice goes easier and at least for me produces better result
A few days ago I uploaded model on facebook. I got feedback on that anatomy of the model is not good. But without specifics. Mostly feedback focused on the pelvis. I think it was because of the lighting in the pictures. Which did not give enough readability of forms. I uploaded model on sketchfab. Please look at it and tell me if there is mistakes in anatomy. Especially pay attention to the pelvis. You can leave C&C in my tread: http://polycount.com/discussion/182578/chris-wip-zbrush-sculpt-a-cute-girl-in-attractive-pose-make-a-renders-of-it/p1?new=1 model
Just 3 planes with some tessellation and tiling textures in Marmoset. The pit was made with world machine, the crystals were sculpted by hand in zbrush. added some smoke brushes in Photoshop
Replies
* Based on concept of Patri Balanovsky:
https://www.artstation.com/artwork/w50B9
* More images.
Time-lapse video.
for images visit
https://www.artstation.com/artwork/ol9Pq
model
http://www.artstation.com/artwork/13EvX
Textured in Substance painter and photoshop.
I did a rework for fun, of an old concept art of mine.
https://www.artstation.com/artwork/WxGyD
Zbrush/Keyshot/PS
Anyway, I threw some color on as a quick design test. Back to pushing shapes/detail farther.
https://kellyjohnson3dart.artstation.com/
http://polycount.com/discussion/183271/moar-weapons-to-the-god-of-waepons
More renders on ArtStation: https://www.artstation.com/artwork/ZXRkR
Thread: http://polycount.com/discussion/180723/wip-bards-tale-character#latest
More gunshots and beams!
@Optinium that's looking great! Love the detail on the armour.
So I've been working on this for a while now, recently got to a point where I can start working on the final textures, here's an image of my current progress
more images and wip shots can be found in my thread here: http://polycount.com/discussion/178908/cyber-industrial-witch-wip#latest
feedback welcome, cheers!
More Pictures - https://www.artstation.com/artwork/4qyr8
Artstation link: https://www.artstation.com/artwork/XYb9Y
Could use some feedback on the colors and texturing in general!
http://polycount.com/discussion/181487/armored-sentry-turret#latest
More Images in my original Thread and at Artstation if your interested
Started this guy over holiday and recently wrapped it up. More images in this thread and my artstation
Cyberpunk Oni. Still very WiP. Concept paintover in thread.
Thread http://polycount.com/discussion/183329/cyberpunk-inspired-oni/p1?new=1
You can leave C&C in my tread: http://polycount.com/discussion/182578/chris-wip-zbrush-sculpt-a-cute-girl-in-attractive-pose-make-a-renders-of-it/p1?new=1
model
Cody Garbrandt !
Thread
Additional pictures
A katana I have been Working, Tell me what you thing and any suggests Pls
http://polycount.com/discussion/172777/ue4-office-lounge-rainbow-six-siege-inspired-scene/p1?new=1
See the polycount thread here.
Thanks!
More screens at https://www.artstation.com/artwork/LBxqv