klown wrote: »
Almost ready to move one, just some mesh tweaks/fixes and messing with some colours and then on to the next one!http://klowningaround.tumblr.com/post/103552786656/almost-there-just-messing-with-colours-and-minor
Kazperstan wrote: »
Working on texturing this whilst streaming:
Still lots more to do!
rayle1112 wrote: »
This is the first game character of my student demo reel. Hope you like it!
You can watch the turntable here: https://www.youtube.com/embed/Qvq9DRF1UAE?vq=hd1080
2D Concept by Kai-S: http://kai-s.deviantart.com/art/Space-Worker-with-robotic-suit-113744698
Polycounts: 70k Tris
Time: 7 weeks
Real Time Rendered in Marmoset
mhofever wrote: »
A simple low-poly blowtorch. Finished unwrapping UV's, ready for sculpting in some details.
Benkeeling wrote: »
This looks cool, I would take out the bolts and small details though as you can bake these just as effectively, and they are to small to warrant the polycount, and not noticeable enough in the silhouette
Same deal with the ribbing
toco wrote: »
This is awesome!
Did have rigging?
would fucking fantastic with rig!