I worked a little more on it now and got a couple more props in, a vehicle, and some decals/ivy, etc. Next I'm gonna work on some dust/smoke particles, and sky clouds. Gonna try to achieve a cube/pixel look on that too if possible without adding too much noise. The pictures are already quite busy.
Wow, this is awesome O_o. You don't have any thread for it ?
Hey everyone, so I went in and increased my reflec and gloss map based on suggestions from a couple of people. I also got rid of the background. Here are the results:
Hi everyone. This is my first post on polycount, it's a character I worked on for an assignment at UNI. Shes a White Bishop that was made for a fantasy battle chess game, she was designed for close quarter combat and has magical powers. Would love any C&C. Thanks guys!
I worked a little more on it now and got a couple more props in, a vehicle, and some decals/ivy, etc. Next I'm gonna work on some dust/smoke particles, and sky clouds. Gonna try to achieve a cube/pixel look on that too if possible without adding too much noise. The pictures are already quite busy.
Daym how many awesome stuff here!
It took a hell of a lot time but im almost finished it! Some parts of clip better than others but at least i started build foundations of my drawing. So, the journey kinda continues. Video on vimeo
Ive been trying to migrate the particles folder from the Elemental demo to a project I'm working on (Ive tried both the content folder and a custom folder I made.) However, when I try to open it in the editor the folders are there but none of the content is available. I check via the drive its located in and the files are there
Awesome work last few pages. Just been trying out some hard surface work in Zbrush based on a Fightpunch sketch I saw a while back.
Select the files you want, right click and use the migrate option then export them to your content folder of the project you would like to use them in, atleast i think thats how i was doing it
This week's head practice sculpt. Only in ZBrush.
Original character made on the flow and my second "cartoon" proportion character so far.
I'll be glad to hear any critics and comments!
Replies
thread here: http://www.polycount.com/forum/showthread.php?t=144160
http://www.polycount.com/forum/showthread.php?t=144080
supercool @Spatz !
... and everybobody !!
Wow, this is awesome O_o. You don't have any thread for it ?
Beginning to really like Keyshot, such a powerful tool.
No, "we" are not. That guy is just being a jerk.
I thought it was just a funny reference to the look on his face. Like, that's the expression of some people upon seein' dose amazin' tittehs....
I lol'd.
Finished the highpoly of my Riot Art Entry. Would love some feedback here
And progress on my Clementine. Check it out here
glad to see you kept with this. really nice
Daym how many awesome stuff here!
It took a hell of a lot time but im almost finished it! Some parts of clip better than others but at least i started build foundations of my drawing. So, the journey kinda continues.
Video on vimeo
UE4 question.
Ive been trying to migrate the particles folder from the Elemental demo to a project I'm working on (Ive tried both the content folder and a custom folder I made.) However, when I try to open it in the editor the folders are there but none of the content is available. I check via the drive its located in and the files are there
Any help?
Current progress.
Crosspost
shameless cross thread post , WIP
see more progress here
http://www.polycount.com/forum/showthread.php?t=128025
Select the files you want, right click and use the migrate option then export them to your content folder of the project you would like to use them in, atleast i think thats how i was doing it
More details here: http://www.polycount.com/forum/showthread.php?t=144506
Been putting a bit more work into this, finally making some head way after hitting a few dead ends idea wise.
WIP 18b
Where we are at right now in Marmoset 2.
Anyone have any critiques ?a
Original character made on the flow and my second "cartoon" proportion character so far.
I'll be glad to hear any critics and comments!
HNNNNGHHHH....
LaserSight RemoteSwitch with Cable done:
Quickly going to do the low-poly tomorrow..
how come you have 11k tris on the spas and the eotech is so lowpoly?
edit: infact how come the entire weapon looks so lowpoly?
My thread http://www.polycount.com/forum/showthread.php?t=144538