hey guys... been trying to figure out which workflow works best for me so I made a timelapse of my current method (Original time was 30 minutes)
You guys got any suggestions for improvement?
(I am aware there are a few anatomical issues with this model but the aim was to show my block out workflow )
Awesome work Jackalope! its been really fun watching that set develop and keep improving. Thanks for your hard work were honored to have it on the workshop.
Some really amazing work here guys! Almost make me too shy to post my work. Heheh. But I need some crit, so feel free to drop me some feedback on my thread regarding this character: http://www.polycount.com/forum/showthread.php?p=2193338
Hey guys, I'm almost done with the textures on this one. still need weapon and pose. C&C is very welcome
(hope the img works now, google drive is a bit tricky )
Being more active on this site was on my 2014 "to do" list.. Better late than never? :poly122:
Here's some fan art I did based off the first issue of Saga (which, I love)
I'd just gotten my 3D printer and was learning the ins and outs of it.. how to make keys, shells.. etc. A really fun project. Still need to sand and paint up the prints.
Being more active on this site was on my 2014 "to do" list.. Better late than never? :poly122:
Here's some fan art I did based off the first issue of Saga (which, I love)
I'd just gotten my 3D printer and was learning the ins and outs of it.. how to make keys, shells.. etc. A really fun project. Still need to sand and paint up the prints.
Dude, you totally nailed it! They look amazing... great work!
Final cloth (aside from the damage I'll be adding to it later), alongside some curly hair placeholder. Bit impartial on it, so I'll keep it until I work on some longer hair.
Ive been trying to migrate the particles folder from the Elemental demo to a project I'm working on (Ive tried both the content folder and a custom folder I made.) However, when I try to open it in the editor the folders are there but none of the content is available. I check via the drive its located in and the files are there
Any help?
Current progress.
Did you update Elemental demo version to the same you are using in your project? Something similar happend to me a few days ago.
Replies
I'll probably make some detailed shots tomorrow once all the modules are done.
Made another Gumroad tutorial based on texturing metal/cloth armor for characters.
Check it out if you're interested!
You guys got any suggestions for improvement?
(I am aware there are a few anatomical issues with this model but the aim was to show my block out workflow )
https://www.youtube.com/watch?v=XR4k6OQEPO4
Thread link
http://www.polycount.com/forum/showthread.php?t=141997
Hope you guys like it
http://www.polycount.com/forum/showthread.php?p=2187175#post2187175
Myself I've been trying to finish up my Artesia Rising piece so I can look for the next thing to do. More breakdowns on my Art station page:
http://bonebrew22.artstation.com/portfolio/shrapnel-artesia-rising
http://www.polycount.com/forum/showthread.php?p=2193324#post2193324
http://www.polycount.com/forum/showthread.php?p=2193338
Not done, but I've made some good progress considering how it started
https://dl.dropboxusercontent.com/u/11238180/mhmhmhmh.png
https://dl.dropboxusercontent.com/u/11238180/Formed.png
(hope the img works now, google drive is a bit tricky )
let me post my current works on a project
scroll to the bottom here to see all of them:
http://www.polycount.com/forum/showthread.php?t=140235
Thread here: http://www.polycount.com/forum/showthread.php?t=144160
The pose and sculpting looks really good
Based on this concept art:
http://1.bp.blogspot...rn_exterior.jpg
Knock Knock
It is a car! It can drive: https://twitter.com/TocoGamescom/status/536615530976018432
The best way is through it.
You can download it here: http://tocogames.itch.io/where-is-my-hammer-destroy-everything
Please give it a vote here: http://jams.gamejolt.io/indiesvspewdiepie/games/where-is-my-hammer/39931
This is my last work.
I hope you like it.
www.tiagorabello.com
Here's some fan art I did based off the first issue of Saga (which, I love)
I'd just gotten my 3D printer and was learning the ins and outs of it.. how to make keys, shells.. etc. A really fun project. Still need to sand and paint up the prints.
I bet she had some problems trying to put this jacket on Anyway, awesome work man!
Dude, you totally nailed it! They look amazing... great work!
Here's my tiny update. Follow here.
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http://www.polycount.com/forum/showthread.php?t=143868
Today I'm working on hard surface suit model (not texture).
What do you think about?
More stuff here
Almost ready to move one, just some mesh tweaks/fixes and messing with some colours and then on to the next one!
http://klowningaround.tumblr.com/post/103552786656/almost-there-just-messing-with-colours-and-minor
[IMG][/img]
https://www.youtube.com/watch?v=UqkUNgQS4s8
Did you update Elemental demo version to the same you are using in your project? Something similar happend to me a few days ago.
Been working on chipping away at finishing this character... So much left to do!
Cash money bruv.
:thumbup:
45 minute speed model
Started working on a new character, anyone got any critique?
Im also struggling with sculpting cloth so if anyone has any tips please let me know
Worked on a small scene. You can check the scene in realtime HERE
@paprika she looks great!
@Fred2303 aaaand now I'm back to feeling insecure about my artwork.. ha.. great job!
I am working on a substance that mimics wallpaper peeling off a wall: