firestarter wrote: »
Fibermesh is a ballache. Abandoned.
iStanislav wrote: »
Firestarter, that's amazing work! I like to spend time with watching your cool works firends.
I have a minds of RTS game but don't have an experience. Well, I want this Trex to be the one of wild mobs, with not too often appearance. I want your advice which of them is better or some critique about quality or polygons/triangles count? Thanks!
Vorge wrote: »
First sculpt of 2013. Feels good to be posting something in this thread again Hope you enjoy. Bit of a Black Orc Mordor Scout from Lord of the Rings.
St4lis wrote: »
..aaaaand some animations:
Super fun to get to know flash a bit.
Ironmonkey wrote: »
Watched the Hobbit the other night was inspired to do a quick Gandolf sculpt..I plan on taking it further
Denny wrote: »
Soo, eh, when are you going to release and sell this awesomeness and get rich in the process? The style is awesome.
d1ver wrote: »
I should just let this one go
Hazardous, looking good man. Love those forms.
Vorge, great sculpt and rendering. Would make for kickass banner.
BARDLER wrote: »
Ohh I like that, but that tangent on the horses head with the mountain is killing me lol
Prophecies wrote: »
From a technical standpoint, I think this looks great. However, you haven't yet captured the likeness of Ian McKellen, IMO! Use more reference! I think that will really help sell this sculpt, as right now, he looks like your average wizard, it doesn't scream "Gandalf". Could be Zeus, or Dumbledore, or even Santa, for all we know!
Just my two cents, keep it up!
d1ver wrote: »
Thanks man. Why is it killing you, though? More overlap would probably be better but I felt that the horse is sufficiently separated with darker values.
Would appreciate if you could elaborate.
Fo062 wrote: »