Arcan'dor was a fun project I worked on for World of Warcraft legion. I concept, model, texture and animated all stages of Arcan'dor, the tree of redemption.
Trying to create 3D dagger. Started with base shape in Maya and then moved in to zbrush. Also used for some specific landmarks Mari. This is WIP Note! Some elements are taken from Christian-Klingen- verry cool 2D concept
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can someone explain the obsession with loish? I'm not hating, she's a great artist. but I don't see why she has a million followers on instagram, and other ridiculously talented artists have only like 40k or 100k ?
Designing a four-armed dude. Getting somewhere I think but don't have a solid direction for the wings yet. Also gotta Dynamesh everything together heh.
Was playing with the idea of a parasitic organism being used as a traditional weapon and came up with this thing. More images and the marmoset viewer here: https://www.artstation.com/artwork/RdJnm
I needed to take a break from that main grind project so I decided to try the new baker in toolbag 3 and somehow endeded up with textures and lighting. He's not done yet, I'm planning to get some flow map action and some more detail in the "feathers" going on.
Here are some models we made at Keos Masons for Volition's Agents of Mayhem.
Thanks to all the staff of Volition for the help and opportunity!
Keos artists:
- Marco Plouffe - Cédric Séaut - Kevin Ochoa - Antoine DiLorenzo - Victor Bassieux - Adonia Urian
I would like to share with you my latest artwork,batman fan art from 1989 Michael Keaton, Some more pics on this project or you can always visit my artstation page: https://www.artstation.com/artwork/61QRx
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Replies
Suramar - Arcan'dor - World of Warcraft
Arcan'dor was a fun project I worked on for World of Warcraft legion. I concept, model, texture and animated all stages of Arcan'dor, the tree of redemption.
More screenshots + video:
https://www.artstation.com/artwork/RdyPr
based on concept by Ivan Laliashvili: http://ivanlaliashvili.cgsociety.org/art/forest-guardian-17658266
https://tanel.artstation.com/projects/KorBB
Trying to create 3D dagger.
Started with base shape in Maya and then moved in to zbrush.
Also used for some specific landmarks Mari.
This is WIP
Note! Some elements are taken from Christian-Klingen- verry cool 2D concept
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High poly based on a concept by the amazing Pavel Proskurin https://www.artstation.com/artwork/YRl9q
https://www.artstation.com/artwork/5lbqg
This is my entry for the Beyond human challenge. Based on Roman Kupriyanov concept.
model
Feel free to tell me what sucks about it here
Progress thread: http://polycount.com/discussion/191195/kalashnikov-pl-14-prototype-fusion-360#latest
More images and the marmoset viewer here: https://www.artstation.com/artwork/RdJnm
https://www.artstation.com/artwork/oeB2m
http://polycount.com/discussion/183242/wip-samus-aran-zero-suit-stylized-pbr-fan-art#latest
Feedback welcome!
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model
Working on this little guy!
Check the thread for more information
https://www.artstation.com/artwork/G31Ba
Working on another pllaaannnneee
He's not done yet, I'm planning to get some flow map action and some more detail in the "feathers" going on.
You can see more images and marmoset viewer from my artstation https://www.artstation.com/artwork/G3ErQ
Here are some models we made at Keos Masons for Volition's Agents of Mayhem.
Thanks to all the staff of Volition for the help and opportunity!
Keos artists:
- Marco Plouffe
- Cédric Séaut
- Kevin Ochoa
- Antoine DiLorenzo
- Victor Bassieux
- Adonia Urian
www.instagram.com/keosmasons
www.facebook.com/keosmasons
www.keosmasons.com
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WIP Character
https://www.artstation.com/artwork/KodEr
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this is gelatin girl
for more[wireframe,process tutorial, high rez pic etc] : https://www.artstation.com/artwork/XwPzD
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Kimmokaunela, great drill digging the strong colors.
Kid555, that's begging for a 3d print!
I watched Hellboy 2 again the other day and needed some modeling practice
https://www.artstation.com/artwork/9b6PO