Hey, guys! Just finished my lowpoly model of Kroenen from Hellboy. Its 7 k triangles, 3 textures each one is 2048x2048. Rendered in marmoset toolbag. More images on artstation https://www.artstation.com/artwork/YQWRw
Hi! Here's a little weekend project I did. It's a vehicle that transports delicate cargo. It's around 4.7k tris. For more images and 3d Viewer: https://www.artstation.com/artwork/NzPEJ
Hi everybody i did this as a personal project the original concept by Warren Louw i want to thank him for this more renders here https://www.artstation.com/artwork/NzP6P
Final University project "Chateau Maquis" created by my friend Chris Kabeya and I. It takes place in a French Mansion during the 1940s, freshly kept but the player is thrown in during an air raid and they have to find cover.
Amazing work here as always, everyone. Here's my latest, based on a sketch from the talented Anna Maystrenko. Marmoset renders and breakdowns on my Artstation here: https://www.artstation.com/artwork/kRxA2
WIP of my character for the Artstation Ancient Civilizations Challenge, I wasn't able to finish in time, but I will complete it anyway its such a great concept! Here is the finished Highpoly.
Hey, guys! Just finished my lowpoly model of Kroenen from Hellboy. Its 7 k triangles, 3 textures each one is 2048x2048. Rendered in marmoset toolbag. More images on artstation https://www.artstation.com/artwork/YQWRw
Hi all, Getting back into action after ages. Initially I started this as a quick 3d keyframe concept though I like the idea of having this in Unreal too so aiming for both now. Taking my time carefully planning my modular pieces while capturing the essence from original Aliens. Biggest challenge so far getting good references from original set also I planned to do my own details along the way so its going fine so far.
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Artstation link: https://www.artstation.com/artwork/xL01Y
For more info and my other designs check out my thread: http://polycount.com/discussion/183665/k-a-s-i-making-skins#latest
wip: http://polycount.com/discussion/175722/wip-shredder#latest
This is Yumi, student skin
White Noise 2 Steam: http://store.steampowered.com/app/503350/White_Noise_2/
More here:
http://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine#latest
https://www.youtube.com/watch?v=_OIZdkTUbgY
For more images and 3d Viewer: https://www.artstation.com/artwork/NzPEJ
model
more renders here
https://www.artstation.com/artwork/NzP6P
More over at Artstation
Also check it out on Skechfab!
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More pictures and GIFs on Artstation: https://www.artstation.com/artwork/q3Voa
Here is the finished Highpoly.
for the thread for the challenge check on:
https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/12555
better res here : https://www.artstation.com/artwork/PYDA3
dude that is reaaaal slick, especially for 7k!
https://www.artstation.com/artwork/96nny
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Amazing work from everyone
Concept by Johannes helgeson
https://www.youtube.com/watch?v=KQNnuXNfKAc
Feel free to have a closer look in my post, I would really appreciate some feedback
http://polycount.com/discussion/187082/first-bigger-environment-with-gothic-like-influences#latest
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hello again i fixed the eyes postion still some work to do but this is it so far
https://www.artstation.com/artwork/BDRRz
model
I'll upload a breakdown and some tips tomorrow.
Project thread: http://polycount.com/discussion/186640/ue4-project-our-heritage/p1?new=1
more screenshots: https://www.artstation.com/artwork/3DNX2
model
The character I've done for Ancient Civilization Challenge on Artstattion. Based on wortk by Florian Coudray. https://www.artstation.com/artwork/ylYz3WIP and bigger pics: https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/16201
Marmoset toolbag:
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Biggest challenge so far getting good references from original set also I planned to do my own details along the way so its going fine so far.
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Wips and more renders: https://www.artstation.com/artwork/QYyZd
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more pictures here :
https://www.artstation.com/artwork/NzD8b
https://youtu.be/WVyjbJFujaU
made some stylized ivy today
More on my thread
This is a mech I've made as part of a project. Didn't have time to texture... Feedback appreciated
{Re-uploaded}
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https://www.artstation.com/artwork/gde8Q
thread