Here's my last personal work ,concept art by Eugene Postebaylo,here's the link:https://www.artstation.com/artwork/cyberpunk-latin-gang. I really like his work ,So for this personal work ,just wanna learning PBR pipeline,Zbrush for the highrez,Topogun and Maya for the retopology,Uvlayout for the uv,Ddo for the textures,Marmorset for the final render ,hope you like it ,Thanks .
Finally got to get a chance and dive into substance properly after work. Rounded cube with full material screenshots on my artstation https://www.artstation.com/artwork/6X3q6
Finished up painting the armor concept for my next personal piece, I'll be doing wips for this as I make it in 3D over on my thread if you want to check it out here.
I'm trying to get better at hand painted textures> BTW i got the concept for this guy off pintrest but couldn't findout who the original author is. If anybody knows please let me know
I finally finished up a video for the Nature Scene. I think it's a pretty good representation of all of the features and cool things that can be done with the environment and the pack itself. I hope you guys like it! Checkout the thread for the rest of the screenshots and soon to come Material/Texture Screenshots and WIP screenshots Thanks for looking http://polycount.com/discussion/183743/ue4-procedural-nature-vol-2-and-free-foliage-tutorial
Learning Substance Painter/Designer and grateful! Game-ready. Making all of my stuff real-time. He's real-time in Marmoset. Better resolution and more of my completed work available here: https://kellyjohnson3dart.artstation.com/
Final renders for my entry! Thank you to everyone who gave me help along
the way! You can also view the model in 3D on Artstation! https://www.artstation.com/artwork/13eOe
Replies
Been refining the lighting on my uni group's project - Fringe. (Still a huge WIP, but day by day, getting there)
And building some speed trees.
I really like his work ,So for this personal work ,just wanna learning PBR pipeline,Zbrush for the highrez,Topogun and Maya for the retopology,Uvlayout for the uv,Ddo for the textures,Marmorset for the final render ,hope you like it ,Thanks .
WIP Thread | ArtStation link
I love to brows through and find some inspiration.
I like to share a playable character I made recently for Unreal Engine 4, hope you like it.
Portfolio
https://viktormoor.wixsite.com/viktor-moor-3dartist
http://polycount.com/discussion/115849/sketchbook-sefice#latest
Concept: https://www.artstation.com/artwork/4b4xL
If you want to view the progress thread, check it out here: http://polycount.com/discussion/182001/wip-cersei-lannister-game-model/p1?new=1
Rendered using Marmoset Toolbag 3
http://polycount.com/discussion/181655/art-war-opal-eater#latest
BTW i got the concept for this guy off pintrest but couldn't findout who the original author is. If anybody knows please let me know
Link to the tutorial:
https://www.youtube.com/watch?v=NzKtubDsC9o&list=PLB0wXHrWAmCwLRTzdb-RxadGk_xBBQKar
More pics and turntable here: https://www.artstation.com/artwork/w5zqL
I revisited an old asset and improved it's textures and mesh Fullpost: https://www.artstation.com/artwork/nLK39
My latest character for cubebrush Artwar
http://forums.cubebrush.co/t/art-war-3d-bp17-sci-fi-girl-hapzunglam/2675
Thanks for looking
http://polycount.com/discussion/183743/ue4-procedural-nature-vol-2-and-free-foliage-tutorial
https://youtu.be/pwtD_fCq3Oc
http://polycount.com/discussion/comment/2527407/#Comment_2527407
model
Gibs next time... Yeah, I got the idea from that best thread ever, in the general discussion section.
More here:
http://polycount.com/discussion/157279/the-wonders-of-technical-art-unreal-engine#latest
https://www.youtube.com/watch?v=xIH6sSZ3DOQ
Started this as fun practice over the weekend and think I will continue with it. Samurai Jack vs Aku
Better resolution and more of my completed work available here: https://kellyjohnson3dart.artstation.com/
Been creating this little forest pathway. Still has some duff trees that I'm not happy with and need to remake.
So here's some progress on the cyber witch I've been working on, started blocking out the pipes for the character.
More shots in my thread here:
http://polycount.com/discussion/178908/cyber-industrial-witch-wip#latest
My Red Sonja character is making good progress
Marmoset turntable and more views here
https://www.artstation.com/artwork/qYWWD
Polycount Thread: http://polycount.com/discussion/comment/2527522#Comment_2527522
hope you enjoy
https://www.artstation.com/artwork/QBLY3
https://www.artstation.com/artwork/BJn59
Hi all, I am working on my bloodelf spellbreaker character:D
You can see the progress here
Rendered in marmoset 3!
http://polycount.com/discussion/183726/battle-of-britain-pilot-wip-crit-wanted#latest
I modified the concept a little bit.
Edit: changed the png to jpg because of the rules