Ysalex: Really nice, she looks really convincing, as if she's a real person, it's something you don't see often in realistic 3d
Somnovus: I ... Like !!!
Crosspost from the sketch thread, topic was started by ErikNilsson: Decaying elemental; I just started playing around with different brushes until shapes started to form.
From me, a completed piece. 13.5K tris, with separate UVS for clothing so I can do some clothing changes. Clothing is split up, but all-together the maps equal less than a 4096 map.
where's the wires bro? where's the wires bro? why u disrespect me bro? hah? why u disrespect me? I respect u bro! where's the wires bro?
ysalex - This is really nice, I like the clean look you went for and I'm a big fan of those shoes.
Also I really like her eyebrows! I know this is finished but I feel like maybe the whites of her eyes are a bit too bright, maybe some more occlusion cast by the upper eyelid would make them feel more natural?
I've been reworking the proportions of this study, hoping to call it soon and move onto something else. Any crits much appreciated.
Ysalex : loving that chick man that technique you used for the shoes is great.
anyway here is the update on the chick after all the feedback i received from a bunch of places, basically i reduced the breast size a bit and changed the tank top for looser shirt and added some accessories, not sure if i should add anything else, if anyone has any ideas feel free to share :P
Ysalex : loving that chick man that technique you used for the shoes is great.
anyway here is the update on the chick after all the feedback i received from a bunch of places, basically i reduced the breast size a bit and changed the tank top for looser shirt and added some accessories, not sure if i should add anything else, if anyone has any ideas feel free to share :P
A while ago I started work on an astronaut character, but never finished it due to time constraints. However, I picked him back up to have another go! Added some textures and stuff. He still feels a little flat.
Damn, I recognized this and looked at her breasts first
Anyway, this is definitely better, breast-reduction surgery went well! I'm pretty sure you were joking posting that baloons-baby first time. Like others said, it doesn't distracts from her face anymore, which is done exceptionally nice and cute.
Ysalex, Zenoart, Ferg, Treboras, coots7, thank you very-very much guys! I appreciate the kind words.
I'm just playing around with each an every style and composition imaginable trying to teach myself some painting. Here's another one:
Not nearly as dynamic though, but I'm definitely gonna get back to it eventually
Ysalex : loving that chick man that technique you used for the shoes is great.
anyway here is the update on the chick after all the feedback i received from a bunch of places, basically i reduced the breast size a bit and changed the tank top for looser shirt and added some accessories, not sure if i should add anything else, if anyone has any ideas feel free to share :P
EDIT: i think i have too many browns in there
I agree with the others. This looks much better. Personally I'd consider to give her some more meat on her thighs. Either way, I'd consider maybe have the hip-curvature starting further upwards. Have a look at this image(nudity). It would give you a reason to break up that pretty straight looking mid section silhouette.
Ysalex : loving that chick man that technique you used for the shoes is great.
anyway here is the update on the chick after all the feedback i received from a bunch of places, basically i reduced the breast size a bit and changed the tank top for looser shirt and added some accessories, not sure if i should add anything else, if anyone has any ideas feel free to share :P
EDIT: i think i have too many browns in there
Looking great. I liked your first post and I like this one.
future-fiction: Nice work, his face looks familiar... hmmm
Zenoart : Nice atmosphere! is he summoning or fighting that thing? d1ver: Love the paintings, the biker one is probably one of the most energetic images I've seen. Any chance of getting a step by step of that one?
A quick carrier study... left out lots of detail, just tried to capture the main forms.
Digging deeper into tiling textures within Zbrush, practicing the different workflows and having tons of fun : ]
I only made 2 rocks for this one (I was lazy) but it worked fine for practice, could work as a cobblestone texture and if blended with a better grout texture and some mixmaps it could probably work as stone bricks too I guess ^^
I have some more in the works but they all need some polish before I post them.
Little shameless Xpost from my thread,
It's a bit cheesy but I wanted to post it here because I wanted to be sure you guys read it too, (Because I wanted to say thanks! Anyway read the rest if you want to understand what the fuck im saying)
The spec and gloss is a first pass I will go back on them and the lower body and hand is not yet touched.
By the way I really wanted to Thank you guys for following my work and giving me all those very nice critics, advide,tips and tricks. Sometime you don't really notice but it did made a huge difference on how the character turned out in the end. When you work on the same thing for so long sometmes it'snice to have fresh opinion from somebody that can look at the character in a more objective way.
Here's a little shot of how the face of the character looked like on the 22 of september and how it looks now (way better!). You guys are responsible for a lot of those improvements, thanks
Azkur- LOVE the redesign! I don't think the slight size reduction hurt the design at all -and you can't say she's flat now, she still has quite a healthy bosom, it just looks much more natural now and not so gratuitously porny. The focus is the excellently designed character now, not just the character's chest melons. Excellent work, excited to see the progress!
Marie- lookin FANTASTIC! Excellent job! Face looks amazing
rad stuff in here.. and an perfect pr0n excuse in the middle
ysalex: so simple and so nice looking!
Strkl: nice rock
wayniac: nice clean sculpt.. maybe put some extra love into the shoulder pads? straps, deco or something pushing that dominant piece
seth: there's some great design going on that cloth piece!
tompaul: this is really cool. totally done in zbrush or what do you mean?
Replies
I finished these some while ago. Didn't get around to post them so I'll post them here!
Thx . Using the dx11 image based reflections of the UDK.
Still working on a more dynamic pose for the beauty shot!
If you wanna see the sculpt and wires, here's the thread : http://www.polycount.com/forum/showthread.php?t=123933
Here's a tutorial for that if anyone is interested.
[ame="http://www.youtube.com/watch?v=0juJNTDSHII"]http://www.youtube.com/watch?v=0juJNTDSHII[/ame]
:poly122::poly142::poly105::D!
ysalex : Nice. The simplistic/minimalist clothing remines me of Uniqlo.
gd6 : Tasty HPs especially the first one
Playing around with some 3D... found some orange boxes
Somnovus: I ... Like !!!
Crosspost from the sketch thread, topic was started by ErikNilsson: Decaying elemental; I just started playing around with different brushes until shapes started to form.
where's the wires bro? where's the wires bro? why u disrespect me bro? hah? why u disrespect me? I respect u bro! where's the wires bro?
cross post: http://www.polycount.com/forum/showthread.php?t=125469
This is awesome
Also I really like her eyebrows! I know this is finished but I feel like maybe the whites of her eyes are a bit too bright, maybe some more occlusion cast by the upper eyelid would make them feel more natural?
I've been reworking the proportions of this study, hoping to call it soon and move onto something else. Any crits much appreciated.
anyway here is the update on the chick after all the feedback i received from a bunch of places, basically i reduced the breast size a bit and changed the tank top for looser shirt and added some accessories, not sure if i should add anything else, if anyone has any ideas feel free to share :P
EDIT: i think i have too many browns in there
Loving it like this now !
~7,000k tris
I spent way more time than I should have on this.
A little doodle I did yesterday
some more on my cghub, sketchbook or facebook.
cheers
also, d1ver, great piece dude
Damn, I recognized this and looked at her breasts first
Anyway, this is definitely better, breast-reduction surgery went well! I'm pretty sure you were joking posting that baloons-baby first time. Like others said, it doesn't distracts from her face anymore, which is done exceptionally nice and cute.
MAKE ART NOT BOOBS!
I'm just playing around with each an every style and composition imaginable trying to teach myself some painting. Here's another one:
Not nearly as dynamic though, but I'm definitely gonna get back to it eventually
I agree with the others. This looks much better. Personally I'd consider to give her some more meat on her thighs. Either way, I'd consider maybe have the hip-curvature starting further upwards. Have a look at this image(nudity). It would give you a reason to break up that pretty straight looking mid section silhouette.
Looking great. I liked your first post and I like this one.
To diamond3, if this is art, http://i.huffpost.com/gen/787198/thumbs/o-ART-REWARD-facebook.jpg. Then everything on this site is art, boobs or no boobs.
Zenoart : Nice atmosphere! is he summoning or fighting that thing?
d1ver: Love the paintings, the biker one is probably one of the most energetic images I've seen. Any chance of getting a step by step of that one?
A quick carrier study... left out lots of detail, just tried to capture the main forms.
I only made 2 rocks for this one (I was lazy) but it worked fine for practice, could work as a cobblestone texture and if blended with a better grout texture and some mixmaps it could probably work as stone bricks too I guess ^^
I have some more in the works but they all need some polish before I post them.
Here is a low-poly version of Venom concept i did .
you can see more here : http://cghub.com/images/view/667985/
Cheers
diamond3 thanks, but boobs are still art
kodde thanks for the feedback man i will look into it when i am working on her.
Turret thanks man i also liked the original size but i think this is better overall, one day all boobs will be big :P jk
ljabli looks ace man
Showing some students a process for creating quick and rough character concept 'starters' from random/generative marks in Photoshop.
It's a bit cheesy but I wanted to post it here because I wanted to be sure you guys read it too, (Because I wanted to say thanks! Anyway read the rest if you want to understand what the fuck im saying)
The spec and gloss is a first pass I will go back on them and the lower body and hand is not yet touched.
By the way I really wanted to Thank you guys for following my work and giving me all those very nice critics, advide,tips and tricks. Sometime you don't really notice but it did made a huge difference on how the character turned out in the end. When you work on the same thing for so long sometmes it'snice to have fresh opinion from somebody that can look at the character in a more objective way.
Here's a little shot of how the face of the character looked like on the 22 of september and how it looks now (way better!). You guys are responsible for a lot of those improvements, thanks
sorry for the super cheesy stuff
Here is an update on the Nova the Nova head revisit -
Marie- lookin FANTASTIC! Excellent job! Face looks amazing
@Tits She's come a long way looking good!
@Fred2303 that's some sexy hair.
Here is my current version of Sheik. I threw down some base textures. Still have a ways to go!
ysalex: so simple and so nice looking!
Strkl: nice rock
wayniac: nice clean sculpt.. maybe put some extra love into the shoulder pads? straps, deco or something pushing that dominant piece
seth: there's some great design going on that cloth piece!
tompaul: this is really cool. totally done in zbrush or what do you mean?
revisiting a model from 2010