We’re looking for a Technical Artist to create particle effects and shaders for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Excellent shader creation skills with the UE4 Material Editor * Understanding of the limitations of mobile platforms/the Oculus…
We’re looking for a remote Concept Artist to create mock-ups and detailed pieces for an upcoming VR training and educational project. What you’ll be doing: * Collaborate with the creative director & content experts to create: * Rough mock-ups along with detailed concept art for environments, set-pieces & characters. *…
We’re looking for a remote VFX Artist to create particle effects and shaders for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Experience working as a VFX artist on the Oculus Quest or mobile games * Excellent knowledge and handling of Unreal Cascade *…
We’re looking for a remote 3D Environment/Level Artist to create realistic-looking low-poly environments for an application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality environments, props and other 3d assets meeting set deadlines * Able to work…
We’re looking for a remote UI Artist to design UI elements in line with our corporate branding for the use in a VR application developed with Unreal Engine for the Oculus Quest. Responsibilities, Qualifications, Requirements * Experience working as a UI artist on VR applications * Able to prototype, wireframe, and…
We’re looking for a remote 3D Character Artist to create realistic-looking, animatable characters for an application developed for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality characters, clothing and related assets meeting set deadlines * Able to stay within defined poly budgets…
We’re looking for a remote 3D Animator to create realistic hand-keyed cutscene and idle third-person animations for an application developed for the Oculus Quest. Responsibilities, Qualifications, Requirements * Deliver high-quality animations meeting set deadlines * Work autonomously with references and based on timings…
The article can be found here: https://80.lv/articles/001agt-004adk-005cg-modular-scene-in-ue4-blockout-vertex-paint-decals/ Here is the breakdown of my modular environment inspired by Detroit: Become Human and made during CGMA course UE4 Modular Environment led by Clinton Crumpler. Thank you 80 Level and Kirill Tokarev…
Hello. Decided to participate in the competition. The team consists of two members, it's me and Asverus3D. We make a girl in a retro car Here are some of our reference. http://silvertm.ru/wip/project5/001a.jpg http://silvertm.ru/wip/project5/001b.jpg…