We’re looking for a remote UI Artist to design UI elements in line with our corporate branding for the use in a VR application developed with Unreal Engine for the Oculus Quest.
Responsibilities, Qualifications, Requirements
Experience working as a UI artist on VR applications
Able to prototype, wireframe, and motion-design UI elements
Profound knowledge of Unreal Motion Graphics (UMG)
Excellent shader creation skills with the UE4 Material Editor
Technical and artistic problem-solving skills
Communicate effectively in English, both verbally and in writing
A high degree of self-motivation and discipline
Available for communication via chat and video calls
Self-organize, estimate and update tasks in our planning solution
30+ hours availability per week
Bonus
Blueprint scripting experience
Experience with Perforce
Interest in VR and related technology
* Please write "Polycount - UI Artist" in the email subject line.
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