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[Paid] UE4 3D Environment/Level Artist - Freelance

Pixaera
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We’re looking for a remote 3D Environment/Level Artist to create realistic-looking low-poly environments for an application developed with Unreal Engine for the Oculus Quest.

 

Responsibilities, Qualifications, Requirements

  • Deliver high-quality environments, props and other 3d assets meeting set deadlines

  • Able to work within defined poly and draw call budgets

  • Understanding of the limitations of mobile platforms and VR

  • Experience with Unreal Engine 4 and its Level and Material editors

  • Work autonomously with provided references

  • Communicate effectively in English, both verbally and in writing

  • A high degree of self-motivation and discipline

  • Available for communication via chat and video calls

  • Self-organize, estimate and update tasks in our planning solution

  • 30+ hours availability per week

 

Bonus

  • Experience working on mobile games

  • Experience with Perforce

  • Interest in VR and related technology


If this sounds interesting to you, kindly drop us a line at [email protected]. Please make sure to include a link to your portfolio, info about your availability and hourly rates in EUR.

* Please write "Polycount - Environment Artist" in the email subject line.

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