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[Paid] 3D Animator (Realistic) - Freelance

Pixaera
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We’re looking for a remote 3D Animator to create realistic hand-keyed cutscene and idle third-person animations for an application developed for the Oculus Quest.


Responsibilities, Qualifications, Requirements

  • Deliver high-quality animations meeting set deadlines
  • Work autonomously with references and based on timings and mock-ups provided
  • Communicate effectively in English, both verbally and in writing
  • A high degree of self-motivation and discipline
  • Available for communication via chat and video calls
  • Organize, estimate and update animation tasks in our planning solution
  • 30+ hours availability per week
  • Extensive knowledge in Autodesk Maya
  • Experience with Unreal Engine 4 & Sequencer


Bonus

  • Experience with rigging (e.g. UE4 ART tools) & skinning
  • Experience with Perforce
  • Experience working with motion captured animations
  • Interest in VR and related technology


If this sounds interesting to you, kindly drop us a line at people@pixaera.com. Please make sure to include a link to your demo reel, info about your availability and hourly rates in EUR.

* Please write "Polycount - 3D Animator" in the email subject line.

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