I'm seeing a little banding from the vignette post effect, a couple things you can do to minimze that:
1. Render out your image as 16 bit PSD, then convert to 8 bit in PS
2. Add a bit of grain in the post effect settings, this will help to dither the banding
Replies
vehicle high poly up, render in marmoset.
turbinea thanks.
Suba Yes, used for clothing Marvelous then completion in zBrush.
and the first steps in the texture
OrganizedChaos, Mike8917, Bbox85 thanks
BeardyDan Yes, I watch your thread, a very cool :thumbup:
coming along very well!
Girl texture up
baked normal and ao on vehicle
Arsenal, Safemilk(Daniel), looprix thanks
girl is almost ready
I'm seeing a little banding from the vignette post effect, a couple things you can do to minimze that:
1. Render out your image as 16 bit PSD, then convert to 8 bit in PS
2. Add a bit of grain in the post effect settings, this will help to dither the banding
Suba, Kamezis thanks
almost final
thanks to all who helped, and good luck to all
Small update - add turntable
http://silvertm.ru/contents/player14.swf
http://silvertm.ru/contents/player15.swf
3rd place
http://www.polycount.com/2014/09/09/petrolblood-top-3-winners/
How did you go about creating the sculpt for the pleated skirt?