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[Paid] Character Artist (Realistic) - Freelance

Pixaera
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We’re looking for a remote 3D Character Artist to create realistic-looking, animatable characters for an application developed for the Oculus Quest.

 

Responsibilities, Qualifications, Requirements

  • Deliver high-quality characters, clothing and related assets meeting set deadlines

  • Able to stay within defined poly budgets

  • Understanding of the limitations of mobile platforms and VR

  • Excellent PBR texturing skills

  • Expert understanding of how topology needs to flow for optimal deformation

  • Experience with Unreal Engine 4

  • Work autonomously with references

  • Communicate effectively in English, both verbally and in writing

  • A high degree of self-motivation and discipline

  • Available for communication via chat and video calls

  • Organize, estimate and update tasks in our planning solution

  • 30+ hours availability per week

 

Bonus

  • Able to create character shaders in the UE4 Material Editor

  • Experience with texture masking and blending in materials

  • Experience with Perforce

  • Interest in VR and related technology



If this sounds interesting to you, kindly drop us a line at people@pixaera.com. Please make sure to include a link to your portfolio, info about your availability and hourly rates in EUR.

* Please write "Polycount - Character Artist" in the email subject line.

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