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[Paid] UE4 VFX Artist - Freelance

Pixaera
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We’re looking for a remote VFX Artist to create particle effects and shaders for an application developed with Unreal Engine for the Oculus Quest.

 

Responsibilities, Qualifications, Requirements

  • Experience working as a VFX artist on the Oculus Quest or mobile games

  • Excellent knowledge and handling of Unreal Cascade

  • Excellent shader creation skills with the UE4 Material Editor

  • Understanding of the limitations of mobile platforms/the Oculus Quest and able to find creative solutions to work around it.

  • Understanding of performance bottlenecks, particularly translucency overdraw and pixel shading cost, and able to creatively work around it.

  • Work autonomously with provided references

  • Communicate effectively in English, both verbally and in writing

  • A high degree of self-motivation and discipline

  • Available for communication via chat and video calls

  • Self-organize, estimate and update tasks in our planning solution

  • 30+ hours availability per week

 

Bonus

  • Experience with Unreal Niagara

  • Blueprint scripting experience

  • Experience with Perforce

  • Interest in VR and related technology



If this sounds interesting to you, kindly drop us a line at people@pixaera.com. Please make sure to include a link to your portfolio, info about your availability and hourly rates in EUR.

* Please write "Polycount - VFX Artist" in the email subject line.

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