So over the summer I went and purchased a new system with all the bells and whistles. I upgraded to Photoshop CS5 as well. Was happy with everything and all seemed fine. So I come back from vacation to get to work on some contract stuff and suddenly realize that the mouse is not functioning right, specifically the mouse…
Hello, I have fiew questions. What is best way to aproach this to achive this effect?If u take a look at this fang: https://s24.postimg.org/r53rhdj1x/fang1.jpghttps://s24.postimg.org/4xwhmq8et/fang2.jpgYou can see that is has similar pattern and surface of the fang changes a…
Hello , So I just started trying Substance painter for the first time and I am already having some issues... first of all I am following this tutorial... https://www.youtube.com/watch?v=pC9MdCg1k1A then I am trying to make a sword , I have made a low poly version retopologized, no ngons etc ... I actually baked the maps in…
Studio: R16 Interactive Project: Tale's Edge Role: Technical Animator Type: Contract (hourly or day rate) with opportunity for full-time if deemed a good fit for both sides Location: Fully remote, global applicants accepted Rate: Competitive based on experience, engine understanding and location. Please share your…
Hello Everyone! I am prototyping a 2D game in unity, And I am having trouble creating a bright, vibrant environment with simple shading. I am traditionally a 3D artist/Programmer so i'm having a hard time right now. I am having problems with color choices and lighting and lighting/shading. I was curious if anyone could…
Hello, I am starting to do low poly modeling , I have never really done modeling before but I am an artist. I am trying to model a bird using a reference image. Reference Image: http://www.bbc.co.uk/cumbria/content/images/2006/08/02/1_proud_as_a_puffin_470x470.jpg Now what I know is I create a box with 1 segment for…
Hello everyone. I'm Alex. I'm currently working my way through the process of High poly / Low poly game asset creation trying to understand the correct workflow. I'm doing my best to google everything I can but I need some insight. I have an issue where I get artifacts along a UV seam following long curved edge. They…
Hello everyone, I have been following the eat3d seamless texture tutorial that is here youtube.com/watch?v=jHuprKbYW08 i followed his instructions to grap the height map, however even when i frame it to screen and move it with the tilde key, i get this ugly grey gaps: so i thought maybe it was normal even though in his…
Does anyone use it really? Any improving in photo to normal map generation? From what I saw in youtube videos it looks like it generates small 1x1m pieces , repeating like hell and not much of a help. Am I wrong . Same reason I hardly use megascan textures. What about crispness of normal and height map? Looks a bit blurry…
Hello Polycount I am not sure if this is the correct place to post this my apologies if this is out of place. I have been a huge fan of the site for a long time and have now decided to create an account and get my feet wet in the world of 3D art, But my question is...where to start? I have really no idea where to begin If…