Hello , So I just started trying Substance painter for the first time and I am already having some issues...
first of all I am following this tutorial...
then I am trying to make a sword , I have made a low poly version retopologized, no ngons etc ... I actually baked the maps in xnormal but I wanted to learn Substance so ....
My low poly is split into 4 objects, fangs, main hilt part that is gold another main hilt part that is bone and another material part...
the high poly is one single model exported from zbrush...
I exported the low poly as fbx to follow the tutorial and loaded the obj of high poly ...
This are the errors I get... how can I fix those?
Thanks for any answer...
Yeh Blade is out of the couse I had other peoblems when I loaded also blade and other elements alltogether... SO its just the hilt...
Thanks for any answer.
my low poly has 4400 polygons
my high poly has 4.400 millions
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