Hey, Polycount. I decided that I had been lurking long enough and it was time to start a personal project to improve as many of my skills as possible. My name is John Carter and I am a 2nd year Game Art Student at the Art Institute of Pittsburgh. My goal is to concept, model, and texture a current-gen game environment…
Hi everyone. This is my first post on Polycount so let me introduce myself first. I'm a student in 3D animation at Nad Center in Montreal and our class is currently working on a fake game footage a hypothetical D9 game and I took on the challenge of making the exosuit which was quite a mess to organise in terms of pieces…
Hi, my name is Kristoffer and Im a concept art student living in Sweden. I have been stuudying almost three years, and I really would like to work in the cinematic part of this industry. It is my dream, that intend to make reality of, with the help of God. (I believe in higher power). The process for this model was pretty…
Hi, I go with the nickname of Myging and I am a 3rd year student in 3D Computer Animation. I am trying to learn as much as I can and hopefully become able to work in the game industry. I like rigging and trains so probably you will see some more of these stuff. Enjoy yourselves and critics are always welcome. P.S.:In the…
So this is my first time posting on polycount, I'm a second year games design student looking to start expanding my skills within 3d to some more organic shapes. I'm posting with the intention of getting feedback and critique on my creature that I am designing for a module. I have a detailed blog post here with my research…
Hello. I would say I'm still pretty new to this stuff but I've been working with it long enough to feel confident enough in entering this contest. I'm still a student and for a class we are going to be modeling our own room that could go into a game. Seeing this contest I figured why not kill two birds with one stone. My…
Hey Polycount! I've been doing a small relight with UE4 trying to get the mood of a scene in Blade Runner 2049. As a student trying to be a Lighting artist for games, how is it? Does the mood work? Is it eye cancer? Is it strong enough as a portfolio content for lighting artists? I've already spent too many hours on this…
Hi there polycount experts, i'm a student in animation and i'm actually really not advanced in animation and 3D render with Maya. For our upcoming shortfilm we would like to make some papercraft render EXAMPLE : https://www.youtube.com/watch?v=Q83hSu-2wmg I searched all over google without finding exactly how to do it ,…
Hey all, I've been looking everywhere I can think, but I can't find the answer: I'm new to working with Maya's UV editor, but for some reason the scale tool doesn't let me scale in the U AND V directions at the same time (ie. I can scale in the U and then in the V, but not both together). I can't imagine this can't be…
Hello, I am new to these forums and thought I'd share my practice pieces after lurking around for a while. I do a lot of digital art and have been wanting to try out 3D for a while now. As a student I conveniently had access to 3DS Max for free, so I guess that's what I'll be mostly using. I've also had a course covering…