Hello. I would say I'm still pretty new to this stuff but I've been working with it long enough to feel confident enough in entering this contest. I'm still a student and for a class we are going to be modeling our own room that could go into a game. Seeing this contest I figured why not kill two birds with one stone.
My concept is going to be a crypt like room which lies beneath a churgh where a king of the dead resides along with the coffins of important figures. It will have a sort of mixed atmosphere to show that it is a place of the dead but also a tomb for holy men and important treasures.
I will be using:
3D Studio Max
Zbrush
Photoshop
and hopefully algorethmic's very impressive tools as well.