Hi there polycount experts,
i'm a student in animation and i'm actually really not advanced in animation and 3D render with Maya.
For our upcoming shortfilm we would like to make some papercraft render
EXAMPLE :
https://www.youtube.com/watch?v=Q83hSu-2wmgI searched all over google without finding exactly how to do it , how does it goes.
Maybe some of you could give me some links or explanation on how to obtain that kind of renders.
Should i use hand painted paper texture ? Or should i maybe just do plain color and add some kind of bump map ? how to obtain that flat paper like render on low poly models ?
Replies
But i'm totally not on point with how the render work and what to do on that side. Do you maybe have some links that could help me on it ? I can't find any valuable tutorial on this.