Hey Polycount! I've been doing a small relight with UE4 trying to get the mood of a scene in Blade Runner 2049.
As a student trying to be a Lighting artist for games, how is it? Does the mood work? Is it eye cancer? Is it strong enough as a portfolio content for lighting artists? I've already spent too many hours on this scene and I feel like I'm only tweaking back and forward for the worse. I could really use some fresh eyes to get feedback! Thanks a ton! C&C are more than welcome. Cheers!
ps: All the assets and original environment made by Koola, it's free on the ue4 market.This is a re-lighting.
Reference from Blade Runner 2049:
Replies
You have a lot of things that need to improve!
Check my re-lighting works:
[UE4] Alien Isolation Style Lighting | Liam Tart's Sci-Fi Bunk - Cyberpunk ReLight
http://polycount.com/discussion/190172/ue4-alien-isolation-style-lighting-liam-tarts-sci-fi-bunk-cyberpunk-relight#latest
[UE4] PREY Style Lighting | Wiktor Öhman's Deus Ex Corridor
http://polycount.com/discussion/189396/ue4-prey-style-lighting-wiktor-oehmans-deus-ex-corridor#latest80.lv Article - Mimicking Prey and Alien Isolation Lighting in UE4
https://80.lv/articles/mimicking-prey-and-alien-isolation-lighting-in-ue4/For more lighting and environment works check out my Artstation.
https://www.artstation.com/ziwuxin
I hope you will learn a lot!Good luck!
Great!