Project Project Inspire is about creating & promoting content that will help people feel better about themselves through art and words. We firmly believe all it takes to make a change in a community, is to start with a single person, and help him or her believe in themselves. A single word, carefully delivered, is…
TLDR: It's a real-time Gnoll character - C&C is most welcome! Inspired by the Gnoll concept in the 5th Edition Dungeons and Dragons Monster Manual. I was inspired by the lore behind these monsters, along with their design, a ferocious demon-spawned-humanoid-animal. He will be built for game/real-time environment. Looking…
Hi everyone. This is my first time posting on these forums or looking for any freelancers, so I apologise ahead of time for any noob mistakes. I'm currently in my final year of university for animation for games and i'm working on my proposal for my final project. I suck big time at modelling so I always knew i'd need to…
Ok so this is my first time posting on this site, and so if this is the wrong place or I broke some rule, I apologize. I am creating an open-world game with real-time combat, involving up to 10 character/enemies on screen at the same time for the PS4, think kind of like Assassin's Creed in terms of specs (polycount/texture…
[size=+3]- TriggerHappyPuppy´s workshop items - [/size] pow pow slam like a blacksmith! [size=+2]These items are currently collecting dust in the dota 2 workshop[/size] The Watcher - Outworld Devourer Set version 1 http://steamcommunity.com/sharedfiles/filedetails/?id=129748311 version 2…
Hi there, I'm moving on to my next portfolio project after spending far longer than I would have liked on my workshop scene. I want to do a WoW style weapon, an axe or sword or similar. Hardly an original idea I know but I want to try hand painting textures, something I've never done before and I'd rather start out on…
Hey guys! I just did 2 medieval daggers. Made in Blender, Zbrush+Substance Painter. I have a problem with presentation. I dont know why in every viewer model looks different. I assume I have some variations in settings. Also Im not sure which viewer is best to show that kind of game model. First I want to put some 3d…
Because these trails will be affixed to game objects (homing missiles that derive direction via code and rigid bodies, not the particle system themselves), i can't use a core trail render within the particle systems. The built in trail effect script for objects leaves a lot to be desired with lots of vertex overlaying of…
Hello , So I just started trying Substance painter for the first time and I am already having some issues... first of all I am following this tutorial... https://www.youtube.com/watch?v=pC9MdCg1k1A then I am trying to make a sword , I have made a low poly version retopologized, no ngons etc ... I actually baked the maps in…
I figure this is far enough along to warrant it's own thread. I've stopped playing WoW again and what better way to shake it off than to make my character next-gen. Yay! This was actually going to be my blizzard competition entry from 2006. It's based on my WoW character as it was sometime last year (I think?) wearing the…