I can't see why Spicy Horse went with the Unreal 3 engine for Grimm, they could of pulled of the same game with less complex and far cheaper engines with the added bonus of running on practically any PC out there. Look at Gravity Bone, that's using the Q2 engine.
This shows how (almost) any engine can be used for quality production, as long as the artist's and developers have a vision and stay dedicated to it. Who would have guessed this is Unity engine? All the underdeveloped and cheap games that are made with it don't do the engine justice! Great work!
Is this for working in game engines or working mostly non-realtime work? If it's for working with game engines, you can get a prebuilt gaming PC cheaper and with parts closer to what you need with sites like ibuypower.com A quadro or workstation GPU is not going to help with game engines.
Hello everyone, I'm searching for a tutorial about making nice looking 3D model for the Source Engine. I don't find any, but i know it exists. Thx a lot
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i want know about morph target in unreal engine There are both advantages and disadvantages of different? if compare to use joint animate face charater? thank you
Another part of the process that was not mentioned is the integration. If you are part of a small team that uses a game engine, once the asset is finished, it needs to be integrated in the engine's project. That's an important step to be sure the asset is really done. One simple way is to notify a programmer that the asset…