Creating a Japanese Shrine Environment in Unreal Engine 5 by Aniket Rawat
You will learn the whole modeling process of all the details and the ornamental style designs for the shrine in Blender.
You will learn to create high-quality and realistic materials and the key features of Substance Painter like smart masks, generators, smart materials, etc.
You will learn to customize the different settings of these trees like wind, seasons, leaf color, health, etc.
You will make use of the new features of Unreal Engine such as Lumen to get realistic lighting for the environment and learn how to further enhance the visuals.