I am looking to put together a small team to help prototype a top down shooter. Project Description: The game is an Top Down Shooter with light melee combat. Its a simple endless wave shooter, with the occasional boss fight if the player gets far enough. At the moment, some of the gameplay is done, but I’m not a programmer…
Hi everyone! I've started working on a long-term project again, and decided I might as well take the time to document it. Might give me extra incentive every now and again to work on it if I can see my progress over time. (Plus, I love looking through WIP threads—so cool to see the result compared to the first post!) Here…
I made this 3D game art inspired by a illustration by artist Joseph Geesung Kim. Whole project with animations and more info you can check here - Artstation project About process I have done a lot of work learning how to best create and set up a rig for a character. I learned a lot of new things. I got so deeply into the…
Don't confuse this as complaining, more like just a rant but I truthfully don't understand Artstation and trends half the time, or even if I'm doing something wrong. I find it extremely depressing sometimes working through school, an internship (for 3D modeling) and doing my own art to hopefully get into a junior level…
Hi everyone! My Artstation where you can see the piece in detail: https://www.artstation.com/aemilion This isn't my first project for 2021 but I wanted to approach the idea of Stylized glass and so I created this magic potion / vial. As a workflow I first modeled everything in Maya, the low poly for the sculpt. I took the…
Any feedback/critique is welcomed. Can't seem to get any on other places/platforms. This is for my ArtStation Challenge, hope its ok posting it here. The theme is Space Opera for those unaware. Got any cool ideas? Throw them as well. What do you guys think of the overall composition? Lighting i feel its fine BUT definetly…
A 80's Wurlitzer style Jukebox moderately used in some Dive Bar. I've been meaning to make this prop for a long time. Growing up my childhood was filled with listening to music in the Bar my mother tended to. I spent a lot of time studying and re-creating a lot of the detail considering that there are many iterations of…
Hi everyone! Wanted to share some impressions of a project i tackled in Q1 and Q2 2020. This was my first major project in 3D Arts, involved getting familiar with a couple of different toolings (Blender (incl some Plugins/AddOn), Substance Painter, Substance Designer, Marvelous Designer and a fair bit on…
This is my very first post in this forum so please forgive any technical difficulties as I try to figure out how to link images and whatnot.Sooo, I started this project all the way back in 2012 immediately after a trip to Los Angeles for SIGGRAPH. I was staying with friends who lived in Glendale and they exposed me to the…
I have a quest. The quest is to create interactive 3d concept art, that helps bring conceptual ideas into a more practical light. My goal is simple. Create super fast designs that can be thrown into a real time render to allow a modelers and art directors get a better idea what they are settling for. The power of concept…