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Author:
Rav4
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mech
mech
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Latest Post
Drilling and Digger Mech Concept DRGR-8
[{"insert":"A rough mech heavy machinery drill and dig concept to explore shapes and exercise modelling and texturing workflow.\nModelled in blender, textured in substance painter, rendered in cycles…
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lumerb
Jan 24 2023
Mech Bot
[{"insert":"Hi everyone, I am new in this forum. It would be great to hear some feedback\/critique to improve workflow and overall design output. It was done in blender and textured in substance pain…
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Leinad
Dec 2022
Tankhead Heikegani Completed
[{"insert":"Another concept by the amazing Emmerson Tung. The spider tankhead Heikegani. I'm working on both version. This is the mid poly with decals. Any critiques and feedback welcome\n"},{"insert…
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lucardo
Aug 2022
[WIP] Genshin Impact - Ruin Serpent
[{"insert":{"embed-external":{"data":{"url":"https:\/\/us.v-cdn.net\/5021068\/uploads\/EWRL0LMRB58X\/image.png","name":"image.png","type":"image\/png","size":1965820,"width":2560,"height":1080,"displ…
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MakotoKacun
May 2022
Warhammer Inspired Mech - Hardsurface Project
[{"insert":"Hi all, this is a project I'm working on at university. It's my first full hardsurface project, being a character artist traditionally. Any critiques and feedback welcome.\n"},{"insert":{…
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Brian "Panda" Choi
Mar 2022
Work In progress 40k Dreadnought
[{"insert":"Hi everyone. I'm working on a Warhammer 40k dreadnought that's been kit bashed together from a few other dreadnoughts and some stuff that's purely original.\n"},{"insert":{"embed-external…
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Sora123
Feb 2022
Neon Gensesis Evangelion EVA01 Helmet Concept
Did this for Practice! Outline in Procreate and Shading in Photoshop! Hope u like it! More on my Artstation:https://www.artstation.com/artwork/ZGwDvX
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NeverathX7
Aug 2021
UNIT_ε 03_Aero / Photobash
Third one of the Squad, wanted to make a fast paced Mech, also close Combat Type! With this Series i want to improve my Photobash skills! Everything done in Photoshop! Hope u like it! https://www…
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NeverathX7
Aug 2021
Modern Time Combat Walker/Mech
Hi, a while ago I started a new project for my portfolio. For this I wanted to design and build a modern day combat walker (aka mech) and place it on a small diorama base. The mech sho…
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Dethling
Jul 2021
2d\3d Concept artist. Mecha\Vehicles\Environments
Hi! I create environment and vehicle concept art. https://www.artstation.com/jimhatama -
[email protected]
- email
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jimhatama
Jun 2021
[WIP] Mobile Super Destroyer
(putting this in its own thread seeing as though it's taken on a life of its own)In early 2018 I had an idea for an animation and tried modeling it ad-hoc in Sketchup. It slowly became a perfectionis…
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BlueBlankey
Apr 2021
First time designing a mech
Hello everyone! New to posting here.Here is a project I tackled for my portfolio with the goal of exploring something new and trying to push myself to grow.I tried exploring something with a Japanese…
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Cassandra_Lee
Mar 2021
Evangelion Mech Drawings
Wanted to draw these 3 in different Styles and played around with some fonts, hope u like it!"EVA_01 / Neon Genesis Evangelion" by Florian Benedikthttps://www.artstation.com/artwork/zOQkKQ"EVA_02 / N…
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NeverathX7
Feb 2021
Robot Photobash
Some Photobash Practice, played around with some different pictures, there’s about 50 pictures in it! Hope u like it!"Robot / Photobash" by Florian Benedikthttps://www.artstation.com/artwork/rAKyx
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NeverathX7
Feb 2021
ED-209 Old school Robocop
ED-209 Old school Robocop! EEEeeee Ed is coming baby!!!
1
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sacboi
Nov 2020
Robotic Security Dog 'DotBot'
Hey y'all, it's been a while since I've dropped anything on Polycount but it's nice to finally be working on a more personal project that I can share like this. This thing has been brewing now for ab…
3
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ZombieDawgs
Oct 2020
Iron Giant Transform
This was a project done with I was a student at GnomonIron Giant Modeled in Maya, textured in substance and rendered with vray.Rigged and Animated in MayaResponsible for All aspect. Model/Texture/Lig…
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GaryTang
Aug 2020
Efficient way to texture a topographically complex mech for Unreal?
Hi, I'm attempting to texture a mech but am not sure if what I'm doing is a good way to do it.The model was made in Sketchup so it's topographically "weird", I'm using 3dsmax to unwrap it and plannin…
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BlueBlankey
Jun 2020
WWII Allied "Sherman" Walker
Yes, another project. This one I finished a few months ago, but I always had this feeling that I could improve the texturing and lighting. So here is version 2.0This model was made after Fantasy Flig…
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RockNBurn
May 2020
Feedback on my render and model
Hello everyone, I'm new to Polycount and am an aspiring Character Modeler for a game studio. I'm currently in school, so my work isn't quite at the level I want to be at. I'd greatly appreciate any f…
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Deegan_28
Sep 2019
The Crawler - Mech Design
I've been working on my hard-surface modeling workflow, and made this mech crab! It's a desert scavenging vehicle large enough to house a small crew inside. I got to do a lot of fun shape exploration…
1
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sacboi
Aug 2019
Mech Project - Image heavy
Hi all!A colleague of mine built this awesome mech from motorcycle and household parts (still slightly WIP):At the moment I'm replicating it in Maya with the goals to texture it using Substance and a…
3
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thompsongast
Jan 2016
Surveillance Drone [WIP]
Hey,After a too long of a time not having any projects finished, I wanted to actually finish one. So now I'm making this small surveillance drone and making quite good progress with it. It's one of m…
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Bluestemos
Dec 2015
Looking for concept artist to join contest team
I removed the post. Mostly dated links anyway.
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Eric Williams
Nov 2015
Workflow for mechanical widgets/normals features? (bump_patterns,pegs,intakes,panels,insets)
I am hoping to identify the following (4) things: #1. The best workflow, presumably between something in Blender (can blender paint normal map widgets?), Substance Painter for instancing prema…
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dlots
Nov 2015
Steampunk Droid
Hey guys, Started working on my steampunk droid, not much right now hoping to finish it the body and everything over the weekend. Please let me know your thoughts!
1
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zetheros
Nov 2015
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