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Man : Beyond Human - Portfolio Project

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Artstation Link < For marmoset turntables
Sketchfab Turntable
RENDERS BELOW TEXT

When the MAN : Biological Computer was released by Metric Group, it was seen as the next step of modern computing. The past generations worked to turn computers into man, Metric Group works to turn man into computer.

Wanted to try something super out there with this portfolio project, curious if anyone has any thoughts on things that I've missed or could have done better. Some details:

Lowpoly in Blender
Highpoly in Blender & ZBrush
Textured W/ Substance Painter
Renders in Marmoset Toolbag 3

Polycount : 40,775
Materials : 5, 4k PBR Textures

Some things I've Noticed:
1. I thought when I was making it that you could just presume the android is locked into the chair somehow, but it definitely does stand out as just almost floating on the chair
2. Cushions on the chair seem really thin and unrealistically lowpoly, not a lot of depth
3. Wish I came up with a more creative way to draw attention to the floating heart tank
4. You'll notice in the marmoset / sketchfab turntable that some of the textures are stretched, I didnt triangulate before exporting to substance painter so theres some annoying stretching going on in some places.

Thanks for any feedback!






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