About done with the sculpt on the CM. Arty is still designing the staff but I'll do that in a few days next week while she's texturing the set.
@Mihal, the WD set came out real well. I wish there were screenshots of the set from in game perspective though. There were only a few seconds of the set from actual in game perspective in game and that's the view that's most important.
Wow lot of great things are happening all over the place, i dont even know what to add or comment, so i guess i'll wait a bit more hehe. Also congratulation on the finishing entries to mihalceanu and Hunter-Killer, very solid works !
Anyway, here is my concept for clockwerk, in collab with Godzy on this one. The color maybe a little too rebellious, but i did try to avoid the original scheme to give him a fresher look, would love to hear your thought on this
Anyway it's time for warlock, hope to get it done soon, not much time left !
hell dead xD this is great! fucking great! i love the theme, the shapes, especialy the helm^^ and the colors! go for it.
my only single critique is the weapon could be a bit more powerful.
@quockhanhlk - Was wondering how long it would be till someone did the "Clock Knight" theme and I'm really happy to see it done so well! Do feel however you may need to switch some of those darker metals for red to better fit Clockwerks theme.
Finally found some time to wrap up the ingame model on my end. It was a tight squeeze, as the cape slot only allows for 350 tris ... but after all everything ended up fitting fine.
@Zipf, nice sculpt! @Prophet9, great job! He looks like true underwater king. Can't wait to see everything with masks @pior, your set going to be great
Mr Khan, i`d go with nr 3 as well
The tide set is shaping up great, especially the algae beard.
Pior`s mantis set looks great, can`t wait to see it finished, but i would say that if it`s going to be paired up with DNA`s bow, it overdoes it a bit for me..... it`s kinda hard to read from some angles..
Hey, where are your WIPs for this? Would love to see a concept.
Remember guys it's a rule that we post WIPs and crits. This is a team effort and posting a new set for the same hero with exactly the same theme without any WIP undermines the whole effort when it is something that could've been discussed before.
@quockhanhlk - LOVE the concept!!! really original take on the character but still fitting. the addition of red in the plume is cool too, but it might be nice to see a bit more red in the overall colour scheme (perhaps an emblem on the chestplate?)
not sure is me or what, i've see "coincidence" twice
1st was the Earthshaker's weapon with goat horn,
then now is insect theme on WR after Pior posted his concept for an insect theme armor.
hmmm....
Did we not change the WHOLE totem from the ground up? What are you saying, bro??
This Windranger is being worked on for around 3 months now, but it still not finished since we had a lot of other work in progress, too. We had to post several Na`Vi sets, as well as 6 New Bloom sets, so the Windranger was on hold for a bit.
I don't know how long Pior has been working on his set, but from the image I posted you can clearly see that not only the set has been already modeled/polypainted, but the actual LODs are ready as well. What it is missing is some little final touches here and there.
I am sorry for not keeping in touch with this thread and I apologize to Pior for not posting our work sooner.
Hey, where are your WIPs for this? Would love to see a concept.
Remember guys it's a rule that we post WIPs and crits. This is a team effort and posting a new set for the same hero with exactly the same theme without any WIP undermines the whole effort when it is something that could've been discussed before.
Also I want to add, that our Windranger set will NOT be our submission for the Polycount chest. We will be presenting another set. I posted our work just to show our set, so we avoid the issue we had with our Earthshaker set earlier.
Also I want to add, that our Windranger set will NOT be our submission for the Polycount chest. We will be presenting another set. I posted our work just to show our set, so we avoid the issue we had with our Earthshaker set earlier.
Our Windranger is NOT our Polycount Chest set.
So Pior's work is still relevant.
So why did you post here and not on the workshop thread? There are different threads for different posts you know?
@DNAdota the easiest thing to do would have been to make a post or message pior just to communicate you're making a set with a similar theme, as a "heads up"
posting work here when it's not related and with no comment addressing intention of the post is kind of confusing
Dna, why do you take it to another thread, posting here is just annoying people, and won't be doing you any favors. It's basic forum etiquette to post in the relevant threads to your topic.
hey mate i think u are just not doing urself a favour here.
if u saw piors wr and felt like he is using a simular theme u could have just
dropped him a pm and just make sure everything is ok with it. he is a rly kind
person and im sure u would not have run into any problem with him.
but right at this moment u are using the thread that is supposed for the
event chest with ur personal stuff that has nothing to do with it, and
beacuse of that people think u are at the wrong place. i hope u can
anyhow follow me?
Sorry, but we aren't forced to post every single piece of work we create here in order to not be accused of stealing.
Here is a link where you can download a picture featuring our WR set, and another 3 of our sets that we proposed to Na`Vi pro team. They chose 2 of the sets (Sven and Crystal Maiden) and they can confirm that. The Earth Spirit set we submitted for this year's New Bloom. The picture that is inside the rar file is created on 1.12.2014
P.S. We are currently working on 6 other sets and 6 other couriers - each one of them with a distinct and unique idea. We don't find it appropriate to post the concepts here or anywhere else just in order to SAVE the idea just for us. Because this way we will be cutting the wings of many authors who are working on a similar idea.
Sorry, but we aren't forced to post every single piece of work we create here in order to not be accused of stealing.
Here is a link where you can download a picture featuring our WR set, and another 3 of our sets that we proposed to Na`Vi pro team. They chose 2 of the sets (Sven and Crystal Maiden) and they can confirm that. The Earth Spirit set we submitted for this year's New Bloom. The picture that is inside the rar file is created on 1.12.2014
you dont need to victimize yourself, people started to wonder about both concepts being strangely equal after 1 month of Pior posting his progress and you posted something out of contest (because you mentioned that you just posted for fast views) with the same theme
If you dont read the thread and could not expected that reaction I can understand, but you keep getting out of the thread's contest, which is a community effort to create a chest, and that is why I deleted your last post.
I actually agree with the fact that artists should not have to warn each other about the themes and designs they are tackling. After all, coincidences do happen, and we cannot keep each other in check constantly ! (nor should we have to). We all have the freedom of choosing wether to visibly share our ideas or not.
That being said, I think there are good points being made regarding the proper use of this thread.
you dont need to victimize yourself, people started to wonder about both concepts being strangely equal after 1 month of Pior posting his progress and you posted something out of contest (because you mentioned that you just posted for fast views) with the same theme
If you dont read the thread and could not expected that reaction I can understand, but you keep getting out of the thread's contest, which is a community effort to create a chest, and that is why I deleted your last post.
Please don't delete the one with the link as it is ground evidence that our set has nothing to do with Pior's work. Sorry for being off-topic.
I actually agree with the fact that artists should not have to warn each other about the themes and designs they are tackling. After all, coincidences do happen, and we cannot keep each other in check constantly ! (nor should we have to). We all have the freedom of choosing wether to visibly share our ideas or not.
That being said, I think there are good points being made regarding the proper use of this thread.
Did we not change the WHOLE totem from the ground up? What are you saying, bro??
This Windranger is being worked on for around 3 months now, but it still not finished since we had a lot of other work in progress, too. We had to post several Na`Vi sets, as well as 6 New Bloom sets, so the Windranger was on hold for a bit.
I don't know how long Pior has been working on his set, but from the image I posted you can clearly see that not only the set has been already modeled/polypainted, but the actual LODs are ready as well. What it is missing is some little final touches here and there.
I am sorry for not keeping in touch with this thread and I apologize to Pior for not posting our work sooner.
okay allow me to explain why i did drop my doubt/ question there. yes, my personal doubt after saw this WR set.
at first when i stalk people's concept, i always checking the things to avoid having same "vibe" with other concept artists.
a) base unique motif (eg: ice element fused in tiny pretty unique)
b) base unique silhouette (eg: dragonterror PA set for the weapon)
c) unique colour combo that does not exist on base hero skin (except NYX)
so yeah of course the first one who bought up the i̶n̶c̶e̶s̶t̶, i mean Insect theme windrunner was Pior from my point of view here, so i sure having a doubt to ask like that (that's why i said "NOT SURE IS ME OR WHAT" ) :poly142:
as for the WR's lore that only mention forest and previous sets from WR are flower, bird (feather), or maybe eagle themed set, there is no single hint for i̶n̶c̶e̶s̶t̶ insect theme, so which lead me to question / drop my doubt in here. (include the previous case of the ES set, i know you guys solved already) :poly121:
also i said "coincidence" not "copying", i did not accuse you or something, (okay, another question) i just want to ask what lead you guys to use i̶n̶c̶e̶s̶t̶ insect theme on WR. everything sure have a reason or inspiration from something behind before you start something from scratch. :poly121::D
@zip nice and clean sculpt! i rly like ur cm. @HA_Ha i like the teal one @motenai ha! finally i see what u are doing there. good that u did choose necro.
im curious how u are going to texture it^^
oni and me got a littlebit delayed with our lion, we also changed some spots again.
but its on a good way now. i guess he we can soon post the rough sculpt.
Some great work in this thread. I am loving that Clockwerk set, I have been thinking of a Knight themed Clock set in the past so I'm glad to see someone going with that theme.
@Reza Be careful with the smaller details on that sculpt, the Neck only has a 128x256 so the detail on the beading and neck piece shouldn't be too fine.
That is one seriously sexy polypaint. Really liking the different colors for highlights and some of the variation, specially on the helm, something I think is going to look great once applied to the chest piece and the back.
I like the theme of this so far, but this is looking reeeeally noisy, and when that happens in the sculpting stage, it probably will get even worse when you get it ingame. Making some details and patterns larger would help a lot.
Also some sexy sculpts from motenai and Godzy. Keep it up!
_______________________________________________
Me and Fudgie just finished submitting our Naga Siren set: Luminous Warrior! Go check it out on the workshop!
Really appreciate some of the critiques on this thread. We tweaked a bunch of values and hues so it's not just a green mess ingame, and I think we did a pretty good job at it! The only 'missing' thing was the bracers, because unfortunately there is a single slot for all of her armor, and I didn't want to compromise some of the quality just to get them in, so we traded them for the shoulderpads and cloak. Here's a bunch of pics from everything:
@Reza I have to agree with Belkun about the concerns of the details being messy ingame @Belkun Lovely textures! super clean.
I've been out of Dota action for a while now doing some freelance work to pay the bills.
Previously Willypup, Pancreas and I were going to work on a NP cactus set. I've decided however I'll be stepping out of the team and Willpup and Pancreas will be continuing it together. Looking forward to seeing how it all turns out! Super excited to see little cactus man running around in game.
So I'll now be moving onto a solo project for Legion Commander.
I've started a concept, it's super basic, and I feel lacking some real design punch. I'd love to hear some crits on it's current state.
aw man I'm super confused. I could swear I responded to this thread earlier today but I don't see it anywhere!
argh, I'll just recap instead.
Belkun - awesome! Came out really clean, very well made
pior - I'm excited to see it with finished textures! really nice so far!
toasty - I really like the concept a lot. I love the weapon. I really like the shoulders and arms. I think the back has potential but shouldn't cover her entire back, and I like the helm so far but need to see more - the direction is solid.
but yeah, in general there's just so much awesome going on here. Great work guys/gals!
Replies
@Mihal, the WD set came out real well. I wish there were screenshots of the set from in game perspective though. There were only a few seconds of the set from actual in game perspective in game and that's the view that's most important.
Anyway, here is my concept for clockwerk, in collab with Godzy on this one. The color maybe a little too rebellious, but i did try to avoid the original scheme to give him a fresher look, would love to hear your thought on this
Anyway it's time for warlock, hope to get it done soon, not much time left !
my only single critique is the weapon could be a bit more powerful.
I really love this set! Awesome concept! :thumbup:
Will buy! Awesome!
To Deadly Focus - looking good!
Guys, i need help.
Which version do you like -
Will be updating with some Lich sculpts very soon too!
Cheers all.
Finally found some time to wrap up the ingame model on my end. It was a tight squeeze, as the cape slot only allows for 350 tris ... but after all everything ended up fitting fine.
Wires : http://i.imgur.com/6xnVLQb.jpg
@Prophet9, great job! He looks like true underwater king. Can't wait to see everything with masks
@pior, your set going to be great
Something we've been working on
The tide set is shaping up great, especially the algae beard.
Pior`s mantis set looks great, can`t wait to see it finished, but i would say that if it`s going to be paired up with DNA`s bow, it overdoes it a bit for me..... it`s kinda hard to read from some angles..
Hey, where are your WIPs for this? Would love to see a concept.
Remember guys it's a rule that we post WIPs and crits. This is a team effort and posting a new set for the same hero with exactly the same theme without any WIP undermines the whole effort when it is something that could've been discussed before.
1st was the Earthshaker's weapon with goat horn,
then now is insect theme on WR after Pior posted his concept for an insect theme armor.
hmmm....
excited to see the progress on this one!
Did we not change the WHOLE totem from the ground up? What are you saying, bro??
This Windranger is being worked on for around 3 months now, but it still not finished since we had a lot of other work in progress, too. We had to post several Na`Vi sets, as well as 6 New Bloom sets, so the Windranger was on hold for a bit.
I don't know how long Pior has been working on his set, but from the image I posted you can clearly see that not only the set has been already modeled/polypainted, but the actual LODs are ready as well. What it is missing is some little final touches here and there.
I am sorry for not keeping in touch with this thread and I apologize to Pior for not posting our work sooner.
Please don't link our Earthshaker issue with some new stuff.
Also I want to add, that our Windranger set will NOT be our submission for the Polycount chest. We will be presenting another set. I posted our work just to show our set, so we avoid the issue we had with our Earthshaker set earlier.
Our Windranger is NOT our Polycount Chest set.
So Pior's work is still relevant.
So why did you post here and not on the workshop thread? There are different threads for different posts you know?
Which thread? I posted it here for faster visibility.
It's the thread just below this thread.
You should post it in the CS:GO Subforum aswell
I dont think here is the right place to advertise work that is not related to the thread
Wep Basemesh:
And Sculpt:
I tend to do basemeshes only for weapons, but in this case the hard surface might require it
posting work here when it's not related and with no comment addressing intention of the post is kind of confusing
if u saw piors wr and felt like he is using a simular theme u could have just
dropped him a pm and just make sure everything is ok with it. he is a rly kind
person and im sure u would not have run into any problem with him.
but right at this moment u are using the thread that is supposed for the
event chest with ur personal stuff that has nothing to do with it, and
beacuse of that people think u are at the wrong place. i hope u can
anyhow follow me?
Here is a link where you can download a picture featuring our WR set, and another 3 of our sets that we proposed to Na`Vi pro team. They chose 2 of the sets (Sven and Crystal Maiden) and they can confirm that. The Earth Spirit set we submitted for this year's New Bloom. The picture that is inside the rar file is created on 1.12.2014
P.S. We are currently working on 6 other sets and 6 other couriers - each one of them with a distinct and unique idea. We don't find it appropriate to post the concepts here or anywhere else just in order to SAVE the idea just for us. Because this way we will be cutting the wings of many authors who are working on a similar idea.
http://creative-center.com/clients/concept/
you dont need to victimize yourself, people started to wonder about both concepts being strangely equal after 1 month of Pior posting his progress and you posted something out of contest (because you mentioned that you just posted for fast views) with the same theme
If you dont read the thread and could not expected that reaction I can understand, but you keep getting out of the thread's contest, which is a community effort to create a chest, and that is why I deleted your last post.
I actually agree with the fact that artists should not have to warn each other about the themes and designs they are tackling. After all, coincidences do happen, and we cannot keep each other in check constantly ! (nor should we have to). We all have the freedom of choosing wether to visibly share our ideas or not.
That being said, I think there are good points being made regarding the proper use of this thread.
Please don't delete the one with the link as it is ground evidence that our set has nothing to do with Pior's work. Sorry for being off-topic.
Thank you for this!
I will take notice about staying on-topic.
Love your work!
okay allow me to explain why i did drop my doubt/ question there. yes, my personal doubt after saw this WR set.
at first when i stalk people's concept, i always checking the things to avoid having same "vibe" with other concept artists.
a) base unique motif (eg: ice element fused in tiny pretty unique)
b) base unique silhouette (eg: dragonterror PA set for the weapon)
c) unique colour combo that does not exist on base hero skin (except NYX)
so yeah of course the first one who bought up the i̶n̶c̶e̶s̶t̶, i mean Insect theme windrunner was Pior from my point of view here, so i sure having a doubt to ask like that (that's why i said "NOT SURE IS ME OR WHAT" ) :poly142:
as for the WR's lore that only mention forest and previous sets from WR are flower, bird (feather), or maybe eagle themed set, there is no single hint for i̶n̶c̶e̶s̶t̶ insect theme, so which lead me to question / drop my doubt in here.
(include the previous case of the ES set, i know you guys solved already) :poly121:
also i said "coincidence" not "copying", i did not accuse you or something, (okay, another question) i just want to ask what lead you guys to use i̶n̶c̶e̶s̶t̶ insect theme on WR. everything sure have a reason or inspiration from something behind before you start something from scratch. :poly121::D
@HA_Ha i like the teal one
@motenai ha! finally i see what u are doing there. good that u did choose necro.
im curious how u are going to texture it^^
oni and me got a littlebit delayed with our lion, we also changed some spots again.
but its on a good way now. i guess he we can soon post the rough sculpt.
@Reza Be careful with the smaller details on that sculpt, the Neck only has a 128x256 so the detail on the beading and neck piece shouldn't be too fine.
That is one seriously sexy polypaint. Really liking the different colors for highlights and some of the variation, specially on the helm, something I think is going to look great once applied to the chest piece and the back.
@Reza
I like the theme of this so far, but this is looking reeeeally noisy, and when that happens in the sculpting stage, it probably will get even worse when you get it ingame. Making some details and patterns larger would help a lot.
Also some sexy sculpts from motenai and Godzy. Keep it up!
_______________________________________________
Me and Fudgie just finished submitting our Naga Siren set: Luminous Warrior! Go check it out on the workshop!
Really appreciate some of the critiques on this thread. We tweaked a bunch of values and hues so it's not just a green mess ingame, and I think we did a pretty good job at it! The only 'missing' thing was the bracers, because unfortunately there is a single slot for all of her armor, and I didn't want to compromise some of the quality just to get them in, so we traded them for the shoulderpads and cloak. Here's a bunch of pics from everything:
Sorry for the long and heavy post!
@Belkun Lovely textures! super clean.
I've been out of Dota action for a while now doing some freelance work to pay the bills.
Previously Willypup, Pancreas and I were going to work on a NP cactus set. I've decided however I'll be stepping out of the team and Willpup and Pancreas will be continuing it together. Looking forward to seeing how it all turns out! Super excited to see little cactus man running around in game.
So I'll now be moving onto a solo project for Legion Commander.
I've started a concept, it's super basic, and I feel lacking some real design punch. I'd love to hear some crits on it's current state.
argh, I'll just recap instead.
Belkun - awesome! Came out really clean, very well made
pior - I'm excited to see it with finished textures! really nice so far!
toasty - I really like the concept a lot. I love the weapon. I really like the shoulders and arms. I think the back has potential but shouldn't cover her entire back, and I like the helm so far but need to see more - the direction is solid.
but yeah, in general there's just so much awesome going on here. Great work guys/gals!