Hello, I'm Mohamed, 26 years old from Tunisia, I started learning 3D 3 months ago, I'm loving it and learning fast. I hope to make friends and find work opportunities but no one will ever read this so..
My name is Paul, I'm 30 years old, started learning 3D about a year ago. Here is link to Artstation with my progress so far - https://www.artstation.com/paul_k
Hey Everyone I'm Bryan, a lone skyboxer from the distant land of New Zealand, currently dealing with Saurons Orcs and in my final year of study. I cant wait to share some of my work on here
Hey everyone! Sondre from Norway here. Studying VFX and 3d art at the moment, before that I've been a hobbyist for several years. Looking forward to posting here M.V.H Sondre.
Hi, I apparently made a profile a while ago but didn't post? Ah well..
I'm Harley Gresham. I want to be a 3D environment artist. I live in Japan, although I'm from Australia. I've been taking Ryan Kingslien's online part time boot camp, and I've come to the realization that I need to go back to basics. Over the course of this week, I'll be starting my sketch book so I can get critique. Thank you, and nice to be here.
Hello everyone. I'm a digital artist from the Central Valley of California... I'm looking to share my work and to see some great things from all of you as well. I use Zbrush and Photoshop mainly. Always seeking out great advice.
Hello, new member. Been lurking for a while, but ready to jump in and get dirty. Recently moved from film and animation side of things to the real time world, so, this site has been invaluable. I'm currently working as a skybox artist, but, am focused more on learning hard surface modeling in my personal time.
hi everyone. I have been a long time gamer I absolutely love virtual worlds like secondlife but they always made me want more, more of a gaming aspect to it. I have made clothes for second life and enjoy that but I have decided to start making my own video games and I am starting with 3d sculpting. I joined this forum for tips. I watched a video saying a good way to practice is drawing with good old fashioned pen and paper but I suck at drawing I do better on computers. I am going to be downloading blender and sculptris to get me to start learning. I want to learn a lot about before I decide weather or not I'm good enough to pay for classes. any tips, tricks, or advice would be greatly appreciated
Hi there. I'm a beginner 3D artist who hopes to improve, and my dream job to is to work as an animator for games. I'm really shy but I'll do my best to be active with the community! Currently I'm working on a small 3D game to practice skills mostly on animation and general modeling.
I used to have an old profile but I wish to start a new (plus I was ignorant at the time and just posted a single sketchbook thread of my crummy works, wondering why I never got a response or feedback). So I apologize for my ignorance and I'll do my best to keep out of troubles. I'm like a grandma when it comes to computers so I'll calm myself and try to read the things I can.
Hi! New member here - just recently started looking around the web for forums for 3D artists and instantly found Polycount as a very inspiring community. I am 3D generalist with 3 years of working experience. Last summer I graduated from film school, however, I am more passionate about game industry than movies and I'm looking forward on improving my computer graphics skills to be able to join game development projects as environment artist and/or game designer.
Hey! I've been meaning to post here since 2012 when I started a games design degree, and it was about time I broke that long-standing habit of not having an account!
I've been doing some form of 3D art for about eleven years but don't have any professional experience whatsoever; I spend a lot of time doing it but haven't learned a lot. I'm hoping that this will change.
trying to go from lurking to a more active approach on here. I'm Sean, 3D environment artist, studying game art in the UK and currently working for Yuumei as a 3D background artist.
Same as marsilainen, I'm a long time lurker. Ever since 2000 I've wanted to get into this field, more so Concept and Environment Design. Even graduated with a degree in Animation, which I've done nothing with ever since graduating. Better late than never. Will give back as much as possible.
Hello Polycount-Forum! My name is Sergey and I am a Game-Art graduate from Germany, originally born in Russia. Thank you for keeping this site running, I already learned a lot by reading here! Now I hope that I can also add a little bit of value to this great site! Currently working on a portfolio and hope to get some feedback too
I've had an account for a while and been lurking for longer still but I've just started a sketchbook thread so I figure it's time to say hello! I'm a second year 3D Games Art student at the University of Hertfordshire, currently focusing on characters.
I'm a film and animation producer and actor in Los Angeles. I'm getting more into video game stuff lately, though I used to do mods... I've played around with Blender and made some spaceships. There's a few projects that I hope will take off and I could use some good 3D modelers. I also am a huge nerd and I love anime and do swordfighting... you can see my feature film on Amazon, it's called Altered Spirits. Anyway, hope to make some good contacts here!
Same as marsilainen, I'm a long time lurker. Ever since 2000 I've wanted to get into this field, more so Concept and Environment Design. Even graduated with a degree in Animation, which I've done nothing with ever since graduating. Better late than never. Will give back as much as possible.
Hey why haven't you done anything with your degree? What kind of animation did you focus on?
Hey! I am in the same boat as theUncommon... god dammit Fearian... I'm also not a 3D artist, but have dabbled in that area and will continue to dabble on my own project
Hi, my name is Tara and I've justed started to learn 3d sculpting/modeling, focusing mainly on character modeling. I'm looking forward to being a part of the community.
Hey team! My name is Jack, currently a games artist working in the UK. Looking to get more involved with the community whilst improving myself at the same time All the best!
Hey, hey! My name is Michal, I'm digital sculptor from Poland. I mostly do things for 3d prints and I'm here for the art you're making. Always looking for inspirations and maybe some help
Hello, I'm Epsilonn, from France and I'm glad to be part to polycount community, share art, advices and happiness. I'm interested in animation films and video games. I would love to be an environment artist for those industry.
Hey there, My name is Oliver and I am a character artist and freelance illustrator. Always looking to support new artists and offer help where I can. I'm still fairly new to 3D art so I'd love to see what people think of my work so far. What attracted me to polycount is the supportive atmosphere. It is really nice to be part of a community that isn't just trying to compete with each other. catch me on twitter: @OliverJSR
Hello everyone. My name is Tim and my main skill is music composition which also includes live recorded performance and written transcriptions. I have been transcribing video game soundtracks for a few years now and have composed for several game jams. It's time for me to reach for the next level. If you need foley and design as well, please do not hesitate to ask.
At the same rate, I am always on the lookout for musicians and voice actors; I am oftentimes surprised by how much amazing talent comes from the most unlikely places. Thank you!
Hello! My name is Travis McCallum and I am training myself to be a VFX Artist. Currently I practice building particle effects, materials and blueprints in UE4. Hoping to expand into other programs as my proficiency increases.
I dropped out of graduate school for Journalism this year at age 31. (My B.A. was in Theatre.) I currently work two in-between-jobs as a server at a movie theatre and a contract video editor for a media company. I started branding myself as a content creator creating videos with AfterEffects. I had a chance encounter with two game developers at my server job whom encouraged me to do VFX in games as opposed to motion pictures. They said the demand, job stability, medical insurance and many other incentives were there.
I'm experiencing the joys and frustrations of being a technical artist with "full immersion." Whenever I'm not at work, or spending T.V. time cuddling with my wonderful girlfriend, I'm hammering away on tutorials, articles, podcasts and the engine itself. It's been two weeks since I made the leap and each day I am excited to compile a infinite combination of art inside a virtual constraint.
Please recommend any mentors, masterclasses, podcasts, influencers and VFX you know and love to see. Besides ArtStation, RealTimeVFX has been an invaluable resource in my continuing education. Sadly the scope of VFX information is sparsely organized in comparison to other specializations-- which I might infer to the intense problem solving required of the job as a creative and technical expert on a myriad of subjects (anatomy, environmental, etc.)
I hope to learn and contribute to this community. I've only read wonderful and encouraging posts from everyone. And if you are local to Dallas, TX-- hit me up for a beer!
Hiya fellow artists!! My name's Emanuele, I'm an italian 3D artist. I've attended a small school about game art in Florence and I'm currently looking to improve my skillset in creating game ready 3D assets and a good personal portfolio to show around when I'll be looking to be hired in the industry.
I've been using the forum's vast knowledge pool for a while now and I think the time has come for me to start getting my feet wet. So by registering on this forum I hope I can get to know good people and exchange some quality feedback so we can all become killer artists and good friends.
Hello polycounters ! I'm Nordhal, I do 3D modeling by passion. I'm totally a debutant, but would love to learn more and improve my skills. I checked this forum for quite a time now, and always impressed by the posted artist works. So I decided to join, I hope someday I'll be able to help new polycounters like me, and show 3D models I'll be proud of !
Hello! I’m SquidInkDream, and I am a very young artist who wants to learn to create better art and characters so that when I’m older, I can hopefully go into the video game industry. Nice to meet everyone!
Replies
My name is Paul, I'm 30 years old, started learning 3D about a year ago. Here is link to Artstation with my progress so far - https://www.artstation.com/paul_k
I'm Benjamin, I'm currently learning to 3D model in Blender. Starting to start working towards a career in the video game industry.
Thanks for having me!
I'm Bryan, a lone skyboxer from the distant land of New Zealand, currently dealing with Saurons Orcs and in my final year of study. I cant wait to share some of my work on here
I`m 3d generalist.
Sondre from Norway here. Studying VFX and 3d art at the moment, before that I've been a hobbyist for several years.
Looking forward to posting here
M.V.H Sondre.
I'm Harley Gresham. I want to be a 3D environment artist. I live in Japan, although I'm from Australia. I've been taking Ryan Kingslien's online part time boot camp, and I've come to the realization that I need to go back to basics. Over the course of this week, I'll be starting my sketch book so I can get critique. Thank you, and nice to be here.
I'm really shy but I'll do my best to be active with the community!
Currently I'm working on a small 3D game to practice skills mostly on animation and general modeling.
I used to have an old profile but I wish to start a new (plus I was ignorant at the time and just posted a single sketchbook thread of my crummy works, wondering why I never got a response or feedback). So I apologize for my ignorance and I'll do my best to keep out of troubles. I'm like a grandma when it comes to computers so I'll calm myself and try to read the things I can.
Anyways, here's to a new start!
I've been doing some form of 3D art for about eleven years but don't have any professional experience whatsoever; I spend a lot of time doing it but haven't learned a lot. I'm hoping that this will change.
trying to go from lurking to a more active approach on here.
I'm Sean, 3D environment artist, studying game art in the UK and currently
working for Yuumei as a 3D background artist.
My name is Sergey and I am a Game-Art graduate from Germany, originally born in Russia.
Thank you for keeping this site running, I already learned a lot by reading here!
Now I hope that I can also add a little bit of value to this great site! Currently working on a portfolio and hope to get some feedback too
I'm a film and animation producer and actor in Los Angeles. I'm getting more into video game stuff lately, though I used to do mods... I've played around with Blender and made some spaceships. There's a few projects that I hope will take off and I could use some good 3D modelers. I also am a huge nerd and I love anime and do swordfighting... you can see my feature film on Amazon, it's called Altered Spirits. Anyway, hope to make some good contacts here!
My name is Alisson, I am a young 3D Artist from France, i finally decided to join this community
I'm a game designer rather than a 3D artist but it's something I'm aiming to learn so I can do more with my own designs.
I'm also not a 3D artist, but have dabbled in that area and will continue to dabble on my own project
My name is Michal, I'm digital sculptor from Poland. I mostly do things for 3d prints and I'm here for the art you're making. Always looking for inspirations and maybe some help
Hello everyone. My name is Tim and my main skill is music composition which also includes live recorded performance and written transcriptions. I have been transcribing video game soundtracks for a few years now and have composed for several game jams. It's time for me to reach for the next level. If you need foley and design as well, please do not hesitate to ask.
At the same rate, I am always on the lookout for musicians and voice actors; I am oftentimes surprised by how much amazing talent comes from the most unlikely places. Thank you!
My name is Travis McCallum and I am training myself to be a VFX Artist. Currently I practice building particle effects, materials and blueprints in UE4. Hoping to expand into other programs as my proficiency increases.
I dropped out of graduate school for Journalism this year at age 31. (My B.A. was in Theatre.) I currently work two in-between-jobs as a server at a movie theatre and a contract video editor for a media company. I started branding myself as a content creator creating videos with AfterEffects. I had a chance encounter with two game developers at my server job whom encouraged me to do VFX in games as opposed to motion pictures. They said the demand, job stability, medical insurance and many other incentives were there.
I'm experiencing the joys and frustrations of being a technical artist with "full immersion." Whenever I'm not at work, or spending T.V. time cuddling with my wonderful girlfriend, I'm hammering away on tutorials, articles, podcasts and the engine itself. It's been two weeks since I made the leap and each day I am excited to compile a infinite combination of art inside a virtual constraint.
Please recommend any mentors, masterclasses, podcasts, influencers and VFX you know and love to see. Besides ArtStation, RealTimeVFX has been an invaluable resource in my continuing education. Sadly the scope of VFX information is sparsely organized in comparison to other specializations-- which I might infer to the intense problem solving required of the job as a creative and technical expert on a myriad of subjects (anatomy, environmental, etc.)
I hope to learn and contribute to this community. I've only read wonderful and encouraging posts from everyone. And if you are local to Dallas, TX-- hit me up for a beer!
Travis McCallum
Twitter I Website I ArtStation
My name is Tony and I'm a modeler, nice to meet you
I'm Eddy, I´ve been lurking around here since 2011 when I was a student, now i'm a Character Artist at Ubisoft and hopefully contribute sometime soon!
My name's Emanuele, I'm an italian 3D artist. I've attended a small school about game art in Florence and I'm currently looking to improve my skillset in creating game ready 3D assets and a good personal portfolio to show around when I'll be looking to be hired in the industry.
I've been using the forum's vast knowledge pool for a while now and I think the time has come for me to start getting my feet wet.
So by registering on this forum I hope I can get to know good people and exchange some quality feedback so we can all become killer artists and good friends.
LET'S GO DUDE. ♥
I´m Corey, 3D Character Artist and I´m glad to be here.
I'm Nordhal, I do 3D modeling by passion. I'm totally a debutant, but would love to learn more and improve my skills.
I checked this forum for quite a time now, and always impressed by the posted artist works.
So I decided to join, I hope someday I'll be able to help new polycounters like me, and show 3D models I'll be proud of !