Hello everyone, I'm a games artist (Environment / props) graduated in University of Hertfordshire, looking for new opportunities. I have a background in architecture 3D visualization but now I'm going for stylized design for games.
Hello, I am working on a video game and have been teaching myself the ins and outs of various software for about 3 years, but I still consider myself a novice in the realm of 3D art. I joined here to hopefully get some technical help on my rigging program of choice, 3DS max, but I've looked around a bit and really enjoy the other work I've seen, it is inspiring. Look forward to learning from you all and growing as an artist.
I'm Sara, a 3D artist from Portugal. I learned the basics of 3d modelling 7 years ago in University, but never touched it again until this summer when I decided to get serious and work on teaching myself everything beyond the basics. I'm very happy to join this community.
Hey Everyone, I'm a 3d hobbyist living in Shanghai.
I originally studied 3d modelling at University as a part of my degree. But after taking a long break from 3d modelling, I've slowly started to get back into it and want to seriously improve and focus finally tackle my white whale...Character modelling.
My name is Piotr, 3d environment/prop artist currently living in Poland. I've got about 2 years of professional experience in game industry, but soon I will be looking for new job and opporunity to learn. Before that happens, I will be working full time on my portfolio for some time.
Hi, I'm Nicola Hynes and I'm studying a Games Design degree. I have done illustration, digital and traditional, for most of my life, but I want to move more into creatingconcept art and further refine my 3D modelling and texturing skills I have been learning at university.
Hello, I'm Spencer and i'm a junior studying game design. I enjoy modelling things in Maya and creating my own textures in Substance Painter. Looking forward to sharing with this community.
Hello, all! My name is Daphne, and I am studying game design in Detroit with a focus in environment & asset design, as well as concept design and script/story writing
I'm a 3D artist with a bit of industry experience. Some friends recommended polycount and here I am. I live in Canada and like games, sketching and reading books. I'm interested in building my portfolio up and seeing what other artists are involved with.
I'm a 3D modeler and illustrator from northern California with a passion for environments. Although I love all kinds of artwork, my heart is in storytelling and if an image has a story it has my immediate attention. I've heard about Polycount for a long time, and found many different threads here over the years with useful tips and advice, so I figured it was about time I actually joined in the fun.
I'm a 3D Artist (generalist, and a bit of 2D skills) with +5 years of experience in advertisement. I'm looking to expand my work into the gaming/movie industry and hope in time to post my work for critique.
Hi! My name is Dani, 28 years old and from Madrid (Spain), just another person who is learning 3D modeling and texturing ^^, hope to learn a lot here, and maybe meet some good people interested in improving our skills together!
Hello, My name is Ryan. I am a EA Game and Illustration student at the College for Creative Studies in Detroit. Hoping to get some critiques on my work so I can improve.
Hello, My name is Leon. I'm studying Game Design and Illustration at the College for Creative Studies in Detroit. I'm new to modelling, but I'm hoping to get some feedback on my work so I can always improve and further my skills.
Hello there...General Kenobi, I mean Conor. I'm a Sophomore/Junior hybrid at College For Creative Studies studying Game Design. I really enjoy automotive lighting and rendering but im trying my hand at some Game Art as well.
Hi everyone, my name is Avishek and I am a motivated and passionate 3D Artist and able to develop realstic and toon cg assets for game and movies. i am here to share my knowledge and artworks with the community, and also to gather more knowledge from the great artist peoples around this platform, and i am very glad to be a part of this amazing community. Thank you.
Hey guys, 2d animation student here looking to improve my work and get better as an artist in general! was looking for a nice art community to be a part of and decided to give it a shot here. Nice to meet you guys and may you find growth and success in your art journey!
Hello! I’m just someone who hopes to eventually make a game. I’ve been learning Blender, and found this forum and wiki while looking for tutorials. It seems like a helpful place, so I decided to sign up!
Hello! I am a nearly graduate 3D environment artist based in Glasgow but moving to London soon! I am here to learn and improve my skills as well as meet people who share the same passion in 3D art like me. Yay!
Hi! My name is Joe Whynn! I am a 3D artist that focuses on stylized art! I can't wait to show myself to this community and looking forward to be apart of it! Cheers to my fellow artists!
Hi, I'm an aspiring hard surface / environment artist living in Spain who is really bad at self-promotion. I come from a graphic design background but I decided 3D art was my passion. I'm eager to get feedback on my work and keep improving.
@AlFus Just peep'd your portfolio, some nice stuff there overall, the 'Kombi Van' especially jumped out because I'm really into grunge applied intuitively which is always great too see, particularly when transitioning from another field/profession.
Hello I'm Esteban, I'm a 3d artist and I am interested in participating in this Community, I will start by completing a challenge proposed by some friends, Many thanks
Heya everyone, my name is Nova! I'm a game designer aspiring to be a professional one day. I'm interested in level design and environment art, and want to become better at both of them!
Hello Polycount I'm a beginnner interested in 2D art and I'm trying to teach myself the fundamentals at the moment. Looking forward to seeing what I can learn here. ^^
Hi! I'm a recent 3D animation grad with a focus on modeling, texturing and look dev. I'm looking forward to meeting other artists as I continue to work on my portfolio!
Hello polycount community. I've been using your wiki for a long time now and never knew about this part of the polycount. I'm a 3D Environment artist from the Phiippines and I'd love to socialize to people around the world with the same passion. Thanks for the welcome. Excited to see some awesome artworks
hey everyone! My name's Amit, im from the middle east and am studying 2d animation [frame by frame is my favorite] as well as about to start 3d as well.
Hey Everyone ! I'm Emeline a 3D artist working to improve my skills and portfolio to find a job. I have a degree in game art and worked 2 years as a Level Artist
I used to come here since several yeats to find solutions and tutorials
Hello! I'm an experienced concept artist and illustrator flirting with 3D. It's so fun! As a 2D artist I have worked both for local game studios and remotely for international ones as a freelancer—but nothing big that would give me insight into the 3D side of things.
I already have done professional 3D works here and there as well yet I'm pretty much still feeling my way, honing my skills through the highly scientific methods of trial-and-error and watching what knowledgeable people do. At the moment I gravitate mainly towards character art without a fixed specialty.
Hi there! I'm Nik a 3D Character Artist. I'm working at RJ Games and lecturing 3D character production at Scream School. Looking forward to learning something new and chat a little👀
Hi! I'm Kira and I'm going to study Game Design and Interactive Media in the fall. I have an interest in being a Game Environment artist. I draw as a hobby and I am inspired by Lorin wood and Scott Robertson
Hello, I am a Technical Artist / 3D Generalist. I made an account here so I can be inspired of what you guys do, and also to see what the industry standards usually are. I'd like to refine my programming / pipeline development skills, so here I am.
Replies
I originally studied 3d modelling at University as a part of my degree. But after taking a long break from 3d modelling, I've slowly started to get back into it and want to seriously improve and focus finally tackle my white whale...Character modelling.
My name is Piotr, 3d environment/prop artist currently living in Poland. I've got about 2 years of professional experience in game industry, but soon I will be looking for new job and opporunity to learn. Before that happens, I will be working full time on my portfolio for some time.
Cheers!
I'm Nicola Hynes and I'm studying a Games Design degree.
I have done illustration, digital and traditional, for most of my life, but I want to move more into creating concept art and further refine my 3D modelling and texturing skills I have been learning at university.
I'm Spencer and i'm a junior studying game design. I enjoy modelling things in Maya and creating my own textures in Substance Painter. Looking forward to sharing with this community.
I'm a 3D artist with a bit of industry experience. Some friends recommended polycount and here I am. I live in Canada and like games, sketching and reading books. I'm interested in building my portfolio up and seeing what other artists are involved with.
Take care!
GG
I'm a 3D modeler and illustrator from northern California with a passion for environments. Although I love all kinds of artwork, my heart is in storytelling and if an image has a story it has my immediate attention. I've heard about Polycount for a long time, and found many different threads here over the years with useful tips and advice, so I figured it was about time I actually joined in the fun.
Hello everybody!
I'm new to modelling, but I'm hoping to get some feedback on my work so I can always improve and further my skills.
It's great to meet everyone.
was looking for a nice art community to be a part of and decided to give it a shot here.
Nice to meet you guys and may you find growth and success in your art journey!
I come from a graphic design background but I decided 3D art was my passion. I'm eager to get feedback on my work and keep improving.
Just peep'd your portfolio, some nice stuff there overall, the 'Kombi Van' especially jumped out because I'm really into grunge applied intuitively which is always great too see, particularly when transitioning from another field/profession.
Cheers.
I'm Esteban, I'm a 3d artist and I am interested in participating in this Community, I will start by completing a challenge proposed by some friends, Many thanks
Hello polycount community. I've been using your wiki for a long time now and never knew about this part of the polycount. I'm a 3D Environment artist from the Phiippines and I'd love to socialize to people around the world with the same passion. Thanks for the welcome. Excited to see some awesome artworks
Best,
I am Yevheniia, beginner in a path of 2D art.
My friend advised me this site as one of the best for growth.
I'm a beginner in 3D art in general, in the future I'd like to work in game industry ^^
My name's Amit, im from the middle east and am studying 2d animation [frame by frame is my favorite] as well as about to start 3d as well.
Hope you guys are having a wonderful week!
I used to come here since several yeats to find solutions and tutorials
I already have done professional 3D works here and there as well yet I'm pretty much still feeling my way, honing my skills through the highly scientific methods of trial-and-error and watching what knowledgeable people do. At the moment I gravitate mainly towards character art without a fixed specialty.
I'm Nik a 3D Character Artist. I'm working at RJ Games and lecturing 3D character production at Scream School.
Looking forward to learning something new and chat a little👀