Hi – I’m Rebecca and I’m (not for much longer before
graduation) a student studying Computer Games Modelling and Animation, with a
particular interest in Environment Art. I hope to do my best and improve my
skills!
Hi all I'm not a student, but I'm learning to model in my spare time after work and such. I've been working my way through some tutorials and things for the past couple of months and I'm enjoying 3D a lot more than I thought I would (I've always been a little bit intimidated by it all in the past...)
I'm really looking forward to learning from all the artists here.
Hi Polycounters ! I'm Alix, former 3D student and in love with environment art ! I must leave my school for some reasons (who said money ? ), and i'm now in a 6 months free time period to work on my portfolio. I'm looking forward to see everybody's work, and learn from all in here ! Cheers !
hello! i love 3d modeling and CG in general I want to become a better artist, so i was wondering if i can post some art here to get feedback and critiques. Please let me know if this is the right place, and what i need to do to post a thread All the best!
Hi, forgot to do this introduction earlier. I'm Bruno and I'm an aspiring 3D artist. After working in IT for 10 years I decided to go on sabbatical and concentrate on learning more 3D techniques. I feel now it's time to get more active in the CGI community, and meet and discuss with likeminded people.
Hello, my name is Keegan Keene and I am a game art student at Collin College in Texas. I have been browsing poly count for a long time but only now have I decided to make an account.
Hello Polycounters! It's great to be here. My name is Vincent I am a student studying Computer Science and have been interested in 2d and 3d art for a very long time. I dont have much to show yet but hopefully with some time that will change.
Greetings Polycounters! I'm a recently graduate env artist looking to improve my work and connect with motivated people ! I use polycount as a reference since 2012 and now I'd like to participate ! Thanks for bringing this awesome community to life!
My handle is Terminalnjai and I'm hoping to showcase some of my 3D generalist work and get some feedback from my fellow creatives.
I'm a graduate of The Art Institute of Washington (2013) and did a bunch of other things since graduation but now I'm ready to get back to my art. Thank you for your time.
Hello Polycounters! I have done my Animation & Gaming Degree from Frameboxx Animation & Visual Effects. I am using Polycount Platform since 2015 & it was amazing experince with all of you guys. This platform is really so useful for, Art to any Technical talks. I am so glad to be a member of this community. Thanks! Cheers.
I'm Ryan. I posted a super long intro thread regarding my life and career goals in the career section, but I guess I broke the rules because it seems to have disappeared without a trace. Anyways, I'm and indie game developer and I'm excited to be here.
My name is Tapio Terävä, and I'm an aspiring 3D artist from Finland. Online I go by the nick "d4psa".
I'm just about to graduate from Kajaani University of Applied Sciences, after studying (on&off) Game Graphics there for almost 5 years. My thesis on 3D game character creation was just published online, you can read it here if you're interested: http://urn.fi/URN:NBN:fi:amk-2017060111819 There is also a Google Slides presentation available, if you just want a quick overview of the contents of the thesis: http://goo.gl/k4nRj7
Currently I'm performing my non-military service (Wikipedia) at the Oulu Game LAB, and will soon start applying for jobs at game companies, so I can start working in one as soon as I finish my service. Therefore, I'm now building up my portfolio, and thought it might be good to start posting my work here on Polycount, as I've been lurking here irregularly for years.
Hi all, I work with real-time 3D in an educational context but am also looking to branch out into the gaming industry through some side projects I'm running. Director of Virtual Autonomy
Hi everyone! I'm Antonio and I'm mostly into PC games, especially RPG like Dragon Age Origins & Inquisitions (both are excellent, Origins has exciting story, Inquisitions with dragons slaying part), Witcher 3 (excellent story telling and exploration), Dark Souls (brutal, but fun... if I can progress), Persona 4 & 5 (just recently, and I'm in love with them).
Currently I'm also working on a RPG maker game project. Though it's a 2D game project but I still think I need to learn more about designing (at least on paper). And so I hope to learn and share experience with you guys. Thanks!
I'm Tosmo, I'm new and I am looking to learn. I love concept art and design, and I am anxious to learn and expand my skills. Right now I am mostly a 2d artist proficient with Photoshop and Painter, and I steadily expanding into 3d software.
I am looking for a community of artists who I can talk to and learn from, and in turn share whatever limited knowledge I have that could be helpful. I have been active in few forums and social networks for the last two years, but many of them seem like they have kinda dried up. Where I live I don't know any designers or creative types so I find it hard to get honest feedback and constructive criticism from a design point of view. I hope to find more thriving community.
Hello to everyone after many years in traditional painting&digital ¨ 2d freelancing&making a living of it ¨ stuff .. I finally decided to jump into 3d realm. Polycount was always a place were I ,.. or my first place to look at for wisdom or,.. after exploring other places/sites I inevitably end . .. I start learning modo not long enough to post something that worth showing here ..(unless I want to ashamed myself XD) best wishes ,success and regards to all !
Hi everyone!! It's been a while since the last time I've entered here. I will become an active member of the comunity and I will look forward for your feedback. Also I'm trying to write everything right because english is not my native language... Keep up with the great work!
Hi Polycounters, new guy here xD I never used forums too much before, but I see I have been losing a lot of good info and works here I'm a learning 3D artist, for characters and props
Hey guys! I’m Brad -- a Community Manager for Among Giants who’s working on Distortions, a story-driven musical psychodrama game for Steam! I'm new to the forums so I just wanted to say “hey” and hope to get to know the community. I’d be happy to answer any questions you may have. Thanks!
Greetings all, I'm a 3D artist in training. Hoping to be more active on here to break my introversion and get some motivation for doing more work. Haha.
Hey everyone, I am Carmen and an arts student in Cologne. I love 3d art, especially environments, I am here to learn and connect with you guys. Thanks to everyone who is working on the polycount wiki! It's a great resource.
Hi there! I'm Silvia and I love digital painting and 3D modeling. I'd love to be part of some cool projects involving 3d modeling and to meet new people here
Hi All! My name is Adam, I am new to polycount. I spoke to an art director at a AAA studio that I work at and he basically said "if you want to improve, post your stuff to polycount". I would like to be an environment artist so that's the direction I am starting to take my portfolio. But I have a looong ways to go. Feel free to shoot any critiques you may have my way. I also look forward to seeing everyone else's work!
Heyo to all, My name is Nathaniel and I have been 3D modeling as a self taught hobby since 2003. I am trying to break into the actual industry and my wife directed me to this site. I figure it's a good place to network and learn. I guess I am primarily a hard surface modeler, but I have done some of everything.
Replies
Hi – I’m Rebecca and I’m (not for much longer before graduation) a student studying Computer Games Modelling and Animation, with a particular interest in Environment Art. I hope to do my best and improve my skills!
I'm really looking forward to learning from all the artists here.
I'm Alix, former 3D student and in love with environment art !
I must leave my school for some reasons (who said money ? ), and i'm now in a 6 months free time period to work on my portfolio.
I'm looking forward to see everybody's work, and learn from all in here ! Cheers !
Greetings from Belgium!
It's great to be here. My name is Vincent I am a student studying Computer Science and have been interested in 2d and 3d art for a very long time. I dont have much to show yet but hopefully with some time that will change.
I have started hand painting textures and would like some feedback , i was told this is a great place to start.
Thanks!
I'm a recently graduate env artist looking to improve my work and connect with motivated people !
I use polycount as a reference since 2012 and now I'd like to participate !
Thanks for bringing this awesome community to life!
My handle is Terminalnjai and I'm hoping to showcase some of my 3D generalist work and get some feedback from my fellow creatives.
I'm a graduate of The Art Institute of Washington (2013) and did a bunch of other things since graduation but now I'm ready to get back to my art. Thank you for your time.
I have done my Animation & Gaming Degree from Frameboxx Animation & Visual Effects.
I am using Polycount Platform since 2015 & it was amazing experince with all of you guys.
This platform is really so useful for, Art to any Technical talks.
I am so glad to be a member of this community.
Thanks! Cheers.
I'm Ryan. I posted a super long intro thread regarding my life and career goals in the career section, but I guess I broke the rules because it seems to have disappeared without a trace. Anyways, I'm and indie game developer and I'm excited to be here.
are you on TIG Source?
I am now, is that a good community?
Games like Fez originally posted their dev blogs there.
My name is Tapio Terävä, and I'm an aspiring 3D artist from Finland. Online I go by the nick "d4psa".
I'm just about to graduate from Kajaani University of Applied Sciences, after studying (on&off) Game Graphics there for almost 5 years. My thesis on 3D game character creation was just published online, you can read it here if you're interested: http://urn.fi/URN:NBN:fi:amk-2017060111819 There is also a Google Slides presentation available, if you just want a quick overview of the contents of the thesis: http://goo.gl/k4nRj7
Currently I'm performing my non-military service (Wikipedia) at the Oulu Game LAB, and will soon start applying for jobs at game companies, so I can start working in one as soon as I finish my service. Therefore, I'm now building up my portfolio, and thought it might be good to start posting my work here on Polycount, as I've been lurking here irregularly for years.
Cheers!
I'm Tosmo, I'm new and I am looking to learn. I love concept art and design, and I am anxious to learn and expand my skills. Right now I am mostly a 2d artist proficient with Photoshop and Painter, and I steadily expanding into 3d software.
I am looking for a community of artists who I can talk to and learn from, and in turn share whatever limited knowledge I have that could be helpful. I have been active in few forums and social networks for the last two years, but many of them seem like they have kinda dried up. Where I live I don't know any designers or creative types so I find it hard to get honest feedback and constructive criticism from a design point of view. I hope to find more thriving community.
I start learning modo not long enough to post something that worth showing here ..(unless I want to ashamed myself XD)
best wishes ,success and regards to all !
I'm a learning 3D artist, for characters and props
Hope to spend good time here
Hi there people of polycount!
I love video games, photography, sketching, learning and of course pizza.
I have just started learning 3d modeling and animation, and sill feel a little unworthy to be here.
But I'll just have to get better.
i am new on polycount
I am glad to see amazing artists here from all around the world.
I am Carmen and an arts student in Cologne. I love 3d art, especially environments, I am here to learn and connect with you guys. Thanks to everyone who is working on the polycount wiki! It's a great resource.
Used to have an account back in '10. Left to do some stuff. Now I'm back with a better set of skills.
I'm Silvia and I love digital painting and 3D modeling. I'd love to be part of some cool projects involving 3d modeling and to meet new people here
my names Troy and i am a video game artist
Hoping to show some of my work!
My name is Nathaniel and I have been 3D modeling as a self taught hobby since 2003. I am trying to break into the actual industry and my wife directed me to this site. I figure it's a good place to network and learn. I guess I am primarily a hard surface modeler, but I have done some of everything.
Making a post here so I can become an official Polycounter~