A material I did this weekend. Walk of Fame, picture below shows some software I mostly use. There is also 2 artist ones here. https://www.artstation.com/artwork/R0eaE
Here's a little extreme-sport space glider I made this afternoon. It works by dropping out of a larger spaceship on the cusp of an atmosphere and as the atmosphere grows thicker close to the surface it will keep a high amount of speed due to its streamlined design and be able to glide for long distances as a result.
Hi, My last Modelling work in 3dsmax! Artstation - https://pmshah.artstation.com/ Scifi Environment of Factory! Total time- 56 hours Original concept by G liulian!
It's been a while since I last posted an update. Been working on it some more since there is the storm going through Texas right now. Since my last update I did do a lot more work. I started on the clothes using Marvelous Designer to get a good base for it. From there I start working on the high poly. Still have a lot to do with the jacket but after doing the clothes I will start retopping and getting it ready for posing. As far as for the base that he will be standing on, I was thinking of maybe a quick alleyway theme with wanted posters or newspapers on the ground. Still thinking about it. Please let me know what you think or what I can do better. For those going through the storm right now, be safe.
Hi guys, currently working on this piece i followed the awesome tutorial by "Wiktor Öhman", trying to push a bit more my style into it, feel free to give feedback i'm kinda stuck at the moment, cheers!
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High poly sculpt of a Spy character that is based off Adam Lee's concept art. Decided to add some color in zbrush to see how it would look. C&C is always welcome. Check out more WIP shots here: https://www.artstation.com/ericrivera
Over the Summer I got to work applying what I've learned about texturing in the last year to translate some older models into the Real Time Realm. Thanks, Polycount.
Hey duders! My latest car design, I've been having a lot of fun trying to push my own creativity recently Renders here: https://www.artstation.com/artwork/OKdog
Replies
https://www.artstation.com/artwork/KwLyR
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Spent more time today on my ue4 landscape and I think it's shaping up now.
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20722
http://redorb333.cgsociety.org/
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Artstation - https://pmshah.artstation.com/
Scifi Environment of Factory!
Total time- 56 hours
Original concept by G liulian!
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20684
http://polycount.com/discussion/187135/wip-a-3d-character#latest
http://polycount.com/discussion/180744/sketchbook-devin-gee#latest"
https://www.artstation.com/artwork/rndP6
https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21278
Low Polygon Old Abandoned Cottage model. Software used - Blender 2.79, Photoshop and njob.
https://jozinzbazin.artstation.com/
Mid poly vehicle model.
https://www.artstation.com/artwork/OKBl8
https://www.artstation.com/artwork/Kwd2y
https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20722?sorting=latest
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https://www.artstation.com/artwork/dVxV1
More shots on my Polycount thread and on artstation:
http://polycount.com/discussion/183242/samus-aran-stylized-pbr-fan-art-wip#latest
https://www.artstation.com/artwork/rn5RL
Next step is detail and texturing.
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https://vimeo .com/231269367- me using it
https://gum.co/GQlv - where to get it
https://gum.co/GQlv - here's some rocks I made using the same workflow for 10 bucks
http://polycount.com/discussion/186555/my-quades-3d-scan-thread#latest here's where to ask me about it
and here is what it looks like:
Sorry if this sounded too self-promotional, hope you get some use out of it
(edited to stop video embedding)
Renders here: https://www.artstation.com/artwork/OKdog
Finally able to post this back online! More images on Artstation.
https://www.artstation.com/artwork/BlQLk
ArtStation Link
Hi Res, turntables, and Marmoset file: http://philipsanchez.com/projects/Edg80
First work based on "Mei" gun from Overwatch.
Full wip here -> http://polycount.com/discussion/188873/the-reaper-hardsurface-spaceship#latest
Thanks.
more images here Artstation or here Thread
The thread here