Working on some new ways for creating moss in Substance Designer. Here's my latest attempt! More images on ArtStation here: https://www.artstation.com/artwork/LyQ6k
Hello polycounters! Maybe some of you still remember me haha. I haven't posted in a while, but I am still always coming on and enjoying everyones work here. I finally found some free time to work on a substance at home and made some worn painted wooden boards. Fully procedural and rendered in marmoset toolbag.
My 2nd ever attempt at photogrammetry, might get some better shots in the winter(lack of foliage on assets), still developing my whole process but this has huge potential for environment art going forward
This time it was for a free Quixel tutorial to show how I'm using dDo to create tiling generic textures. This method can easily be used in engine too, so if that sounds useful to you give it a watch here:
Working on this soldier/warrior guy. Trying to incorporate indo-persion armor with a ww1 sikh uniform. Still a lot of sharpening and detailing left to do, but any feedback would be awesome. Thanks gang!
HI guys! My latest car modeled after the Liberty Walk Ferrari 458. Had a lot of fun working on this one. More images here: https://www.artstation.com/artwork/oo4Xz
Amill Industrial is a Chinese owned South African based Heavy Machinery Corporation. Initially created to mine precious metals in the early 2000s, they began to focus on defense manufacturing in 2035 to better serve the economic needs in high GDP Countries in Africa. Their home defense sector has shown strong year over year growth in both Nigeria and South Africa as more of their citizens enter the middle class. This is a preview of their new optics line.
Replies
https://youtu.be/dNUHjB4YK5c
Hi guys! I'm working on creating vampire lord game ready 3d model. Any advices are welcome https://www.artstation.com/artwork/Xvo6n
For more and high-res images you can checkout the post on my artstation. Thanks!
https://www.artstation.com/artwork/2grZv
:https://www.artstation.com/contests/beyond-human/challenges/30/submissions/20722
Speedmodeling challange. Planning to make more of these. Hope you like it.
Lots more images on that link
My 2nd ever attempt at photogrammetry, might get some better shots in the winter(lack of foliage on assets), still developing my whole process but this has huge potential for environment art going forward
http://polycount.com/discussion/185468/the-hero-tomb#latest
This time it was for a free Quixel tutorial to show how I'm using dDo to create tiling generic textures. This method can easily be used in engine too, so if that sounds useful to you give it a watch here:
https://www.artstation.com/artwork/lYPoe
critiques welcome
model
C&C welcomed!
More screens at Artstation
https://www.artstation.com/artwork/6gE5n
Ao ad norms
Screengrabs from substance painter where ive been doing most of my cleaning up, cant wait to get this into UE4
More images http://polycount.com/discussion/190876/warhammer-gotrek-gurnisson-sculpt-miniature#latest
Made this Tengu demon to try some stuff out.
More poop in my thread.
More images here: https://www.artstation.com/artwork/oo4Xz
Progress images can be seen on my thread here: http://polycount.com/discussion/187386/wip-industrial-neighbourhood-final-major-project#latest
Final renders here: https://www.artstation.com/artwork/3gE5J
Cinematic showcase here: https://www.youtube.com/watch?v=DtAKq9zG8o8
I've been trying to get back to basics with some handpainted stuff recently. Its a lot of fun so far!!
More images here!
inspired Jonathan BENAINOUS
Viewer and other ivy are my artstation : https://www.artstation.com/artwork/Yv0ab
and I can get some critics on it as well. Thanks
One of my latest works.
For more: https://www.artstation.com/l_2
oil drum.
https://www.artstation.com/artwork/LyYQlhttps://www.artstation.com/slolvik
https://www.artstation.com/aaronhumphreys35
Thanks.
Original concept by Vlad Bacescu
More shots and Marmoset viewer at https://www.artstation.com/artwork/wdkeL
More shots here! : https://www.artstation.com/artwork/5gkrg
More info here: https://www.artstation.com/contests/beyond-human/challenges/30/submissions/21317
Anyone knows any good tutorial for Unreal Engine illuminating? I know the basics but I can't achieve the coolness of some of the renders around!!
WIP here: https://www.artstation.com/contests/beyond-human/challenges/24/submissions/21560
https://www.artstation.com/artwork/YvkkP
https://www.artstation.com/artwork/D84VE
https://www.youtube.com/watch?v=7aC-CtqzO40
http://polycount.com/discussion/187524/ue4-dryad-portal