work in progress of cyber turtle
low poly uv and baking is done now
working on texturing and material in marmoset toolbag
just a quick test of look and feel
thanks
Ajay Pandey
Haha I'm going to take the compliment (thanks) but part of me is like... Chubby? That girl is pretty thin. Or maybe just her hands and knuckles are chubby?
Had to hop on the fanart train. I think I watched that video like 100 times and listened to a bunch of remixes, this ones my favorite. Anyway, just thought Iยd upload a shot of the model un-posed before I model a base, some bg objects, then pose it.
Got the environment laid out. Was trying to sneak by and not have to actually uv anything by using zbrush polypaint, but the colors donยt look right AAAAAND I could make it look a lot better if I actually textured it in photoshop and rendered it in marmoset. So this is just a quick WIP Shot.
just wanted to share a small piece of art that I worked on earlier this year.
It's a small tribute to "The Legend of Zelda: Twilight Princess" and shows a used Mastersword...it's been a while since this sword has been used ;-)
just wanted to share a small piece of art that I worked on earlier this year.
It's a small tribute to "The Legend of Zelda: Twilight Princess" and shows a used Mastersword...it's been a while since this sword has been used ;-)
I wish I could respond to more people individually to tell them how awesome their work is, but a blanket statement of, SO MUCH AWESOME SHIT GUYS! Will have to do. Let's keep on kicking ass.
Haha I'm going to take the compliment (thanks) but part of me is like... Chubby? That girl is pretty thin. Or maybe just her hands and knuckles are chubby?
Total compliment, you always nail the (subtle!) look of the fat under the skin.
Replies
Sorry double-post
callin it finished
My current WIP:
low poly uv and baking is done now
working on texturing and material in marmoset toolbag
just a quick test of look and feel
thanks
Ajay Pandey
thanks yall. it is indeed source. black mesa source
no idea where the notion of PBR came from
:icon_question:
Accidentally posted this in the 2D WAYWO like a doob
Doing some simple brush work:
Little Crosspost action from my thread located here: http://www.polycount.com/forum/showthread.php?t=138801
C&C Welcomed and Encouraged
Finished up a Storm Spirit set!
http://steamcommunity.com/sharedfiles/filedetails/?id=338567634
[sketchfab]7256602b30524eafbaac0dc147be6191[/sketchfab]
In awe at what you guys make. I made a burger. Hardly compares, but y'know.
Got the environment laid out. Was trying to sneak by and not have to actually uv anything by using zbrush polypaint, but the colors donยt look right AAAAAND I could make it look a lot better if I actually textured it in photoshop and rendered it in marmoset. So this is just a quick WIP Shot.
Ref image for the environment
Fun project. Can we get a side of fries and a drink to go with that?
Ha, this is fab.
just wanted to share a small piece of art that I worked on earlier this year.
It's a small tribute to "The Legend of Zelda: Twilight Princess" and shows a used Mastersword...it's been a while since this sword has been used ;-)
Maya, Photoshop (DDO), Marmoset.
C&C appreciated.
[IMG][/img]
My update to my district 9 thread. >>Here<<
Total compliment, you always nail the (subtle!) look of the fat under the skin.
Cross post from the Riot challenge: http://www.polycount.com/forum/showthread.php?t=141221
feel free to come critic or comment
:poly128:
I love homeworld-style black cinematic bars, and I always will.
Tons more on our Devlog...http://forums.tigsource.com/index.php?topic=40821
[IMG]http://www.polycount.com/forum/<a href=http://imgur.com/J9FIuez target=_blank>[/img]
artstation give me views/healp
wires!!:
Made in Blender 3D, rendered in the opengl renderer , some post pro in photoshop
dude this is sick, can i see the uv map
UE4 project I did based off of a digital painting i like