Currently I am working with the talented animator Kiel Figgins http://www.3dfiggins.com/ at making a short animated film. What I have done for now is take shots from one of his Animatics and created an ideal finalized image for it. Hopefully we will have much more to show soon!
I've made a quick breakdown/tutorial about how I've made some parts of my model(leather scales, embroidery and hair). You can get if from my gumroad: https://gumroad.com/nimlot26
Also if u guys have any questions, feedback or just want to say thanks you can go to the topic I've made for this girl.
think im done with the basic pipes.. just details here and there.
hard to find good reference of ben quadinaros podracer unless you want to do guess work..
one got pics of the actualy film-used thing or maquettes?
Hi guys! Just posted it a few seconds ago on my artstation page.
Critics are VERY welcome.
Turntable + Wireframe: https://vimeo.com/110787425
I think you need to exaggerate that pose a little more. It looks more like he's posing for a shot and not so much in the middle of throwing something. There isn't really a sense of motion or weight to the action he is supposed to be taking, if that makes sense.
Replies
Got some progress on my succubus.
Just thought I'd throw up a project that I finally was able to put more time into:
I've made a quick breakdown/tutorial about how I've made some parts of my model(leather scales, embroidery and hair). You can get if from my gumroad:
https://gumroad.com/nimlot26
Also if u guys have any questions, feedback or just want to say thanks you can go to the topic I've made for this girl.
http://www.polycount.com/forum/showthread.php?t=143157
Oh so you are almost finished. Lookin' nice there mate
well.. little.
think im done with the basic pipes.. just details here and there.
hard to find good reference of ben quadinaros podracer unless you want to do guess work..
one got pics of the actualy film-used thing or maquettes?
Really looking forward to this! I have no doubt it's gonna be awesome.
not finished.
More renders and update here http://pierrebenjamin.com/new_wip-asian-female-character/
http://pierrebenjamin.com/wip-2-asian-female-character/
http://pierrebenjamin.com/wip-woman/
http://pierrebenjamin.com/
What do you think of my work ? Please give me some feedback and advices !
[ame="http://www.youtube.com/watch?v=wI0TtCRUYwI"]Mara - Visual and Gamefeel Polish - YouTube[/ame]
And here is also the link to the Steam Greenlight Page: http://steamcommunity.com/sharedfiles/filedetails/?id=334319863
Thanks for supporting!
Actually I have never heard about him until now, he has awesome work
I've been struggling with trees. Do you guys have any good tuts/workflows on tree modelling/generation?
mostly base values and some very basic texture
crits?
wip thread
and various meshes which, for most of them arent baked yet
Final tuned UE4 Viewport Screenshot
A portfolio piece I'm working on, based off a concept by an artist who's name I don't know, props to who ever it is.
pipes pipes pipes..
hard to find good reference of ben quadinaros´ podracer..
anyone got pics of the actual ilm studio or cgi model?
illumination -
weekend goofy project in Goo Create, use mouse and scroll to look around
Check it out here! - https://goote.ch/9c0ce10732b342f5abc2b8b281af1991.scene/
www.tlishman.co.uk
Fuck, you just inspired me!
I think you need to exaggerate that pose a little more. It looks more like he's posing for a shot and not so much in the middle of throwing something. There isn't really a sense of motion or weight to the action he is supposed to be taking, if that makes sense.
[SKETCHFAB]2dd620d5518d4debb2b78245a6454434[/SKETCHFAB]
drawing folds is so relaxing ¦D
View more in my thread: http://www.polycount.com/forum/showthread.php?t=139393
[ame]www.youtube.com/watch?v=7OEm-SBOe4I[/ame]
Tonight's update brings you the working retro boosters, in the game, finally! You can now boost backwards!
Enjoy!