Finished up my sculpt of Remi-7 from Mekanizer! Shes off to the printers now, I cant wait to have her in my hands!! We will only have 25 grey copies and 25 painted copies for sale!
Closeup:
Some draft quality views:
Final Quality view
Fully interactive 360 view (Draft Quality) (click and drag to rotate around her)
TAN, I'm glad you like it. I went ahead and uploaded the model to sketchfab since that's always fun and improved the textures a little. Also Hazardous, nice work on the model, it's very clean. I particularly like the leg armor. One thing I noticed though is that it would maybe be good to sculpt in the eyebrows unless you plan on having the printed model colored.
Hey guys, nice sculpts! wow, I just finished this modeling and did a quick render on zbrush for fun, low poly coming next with more detailed textures. Hope you guys like it.
You nailed it , dude ! looks great !
Way truer to the original style than the movies, beautiful.
as for your question, theres really not a lot more to be shown than what I've been posting here but I'm thinking about opening a behance page or something so I'll probably do that pretty soon...
i love it lorex... do you have a website ..wanna see more from you...
this is what i wanted to do for long time ...briarieos from appleseed... glad i found some time to work more on that, still wip ... modeled and rendered in zbrush
Great sculpt !
Can i ask what company you'll be using for teh print ?
Also what is the process to get the print painted ? What do the paint people use as a reference ? the polypaint, a render, the original design ? I'm guessing there will be some sort of back and forth to get the paint of the master print approved ?
Hi, this is my first post on polycount. I textured this model for a school project. The model was created by Ryszard Klimczewski. I would appreciate any critiques you can give me.
[IMG]file://ds-svr015/Homefolders$/Students/crousary/Desktop/AlienBust.jpg[/IMG]
So, loooong time no work for Node World from me. It kinda fell asleep a bit. But here we go:
2012 A.D. - 2087 A.D. - Ignorance
Humanity is not yet willing to understand the consequences of the artifical intelligence Acatl's existence. Development and research on artificial intelligence and humanlike robotics are at a peak at 2087 A.D. This date also marks the first attack of the A.I. Acatl on greater research facilities assimilating a vast quantity of A.I.- prototypes and data.
Creating UE4 level from scratch. First time I've touched UE4 so learning it all from scratch. So far done the level houses and textures, just need to do something with the lighting and add more stuff ^^
Replies
great work man
Closeup:
Some draft quality views:
Final Quality view
Fully interactive 360 view (Draft Quality) (click and drag to rotate around her)
http://www.hazardousarts.com/Remi_VR.6.html
My host is under heavy load, so it might take ages to load or might break sorry about that!
[SKETCHFAB]766777c3701c4efb86a0f6302ea1fa98[/SKETCHFAB]
How much is a grey version of this model and how much a colored version ? ... Also what kind of material are you printing this?
Thanks guys!
Yup that's the one, hopefully we can show more soon
Hazardous, that's a great sculpt. Looking forward to seeing the printed result.
marvelous?
Pretty close to calling it finished at this point.
thread here
http://www.polycount.com/forum/showthread.php?t=142745
WIP only, more renders here http://pierrebenjamin.com/wip-face/
Way truer to the original style than the movies, beautiful.
as for your question, theres really not a lot more to be shown than what I've been posting here but I'm thinking about opening a behance page or something so I'll probably do that pretty soon...
Can i ask what company you'll be using for teh print ?
Also what is the process to get the print painted ? What do the paint people use as a reference ? the polypaint, a render, the original design ? I'm guessing there will be some sort of back and forth to get the paint of the master print approved ?
[IMG]file://ds-svr015/Homefolders$/Students/crousary/Desktop/AlienBust.jpg[/IMG]
Progress thread here.
Rendered in Toolbag 2 and some post process in PS.
some modular pieces ive been working on for a starship interior for my indiegame
crits welcome!
head is a scan from http://www.3dscanstore.com/
baked in substance designer, rendered in marmoset2
After I get the halberd and shield done Ill rig and pose him
Nicest G36 ever seen.
2012 A.D. - 2087 A.D. - Ignorance
Humanity is not yet willing to understand the consequences of the artifical intelligence Acatl's existence. Development and research on artificial intelligence and humanlike robotics are at a peak at 2087 A.D. This date also marks the first attack of the A.I. Acatl on greater research facilities assimilating a vast quantity of A.I.- prototypes and data.
My last work :
More on my ArtStation here
excellent work!
Thread: http://www.polycount.com/forum/showthread.php?t=139131
No texturing here just 3d shaders
If you're an artist and interested in character design or anatomy I'd really appreciate your response to this questionnaire, thank you!
Thread: http://www.polycount.com/forum/showthread.php?t=143629