WIP of sculpt/model for "Subject 8", my wastelander brute character. Anatomy/shape design help would be awesome! I think this is my first post here, so much awesome stuff I kinda feel like I shouldn't be posting this ha.
Added lots of experimental cinematic views to Last Knight:
[ame="http://www.youtube.com/watch?v=81D_K8otMAw"]Last Knight - Shooting Jousting Differently - YouTube[/ame]
Also new are the AI rider and randomly generated pumpkin hats you can see there.
Here is the toroise rig I been working on .Total time rigging to get the entire rig done was roughly 4-5 hours of total rigging time .Not bad in terms of time for a full production feature film rig .
Would love some critique on this base mesh, i'm already amateurish when it comes to anatomy but after hours of work it's hard for me to see the problems in scale and flow. Any comments truly appreciated.
Been working on this in between my college stuff, Once I'm done with this (whenever that is...) I hopefully will get back to my other thing I was working on.
This is far better work than I created during my college days. If I can point out one thing...watch out for making faces in your geo. All of your pillars are singing at the top of their lungs, complete with eyes and tongues.
"Theres NO business like SHOW business..." Can you see it? It was the first thing I saw. Again...great work and mood!
Here's a new sculpt I did for Skybound's The Walking Dead serie through McFarlane Toys. This one is Jesus.
Sweet Jesus!! Spot on model, man.
Such a shame i've stopped reading TWD months ago. Wonder what happened to the group after they've met with him though..
Hi all, finally done! I included just one render for the final, but there are more material on the link below: https://www.behance.net/gallery/20962393/Zombie-Diggory-Tall
It`s rendered in Marmoset Toolbag and I used the 2.06 build for its awesome area lights feature. Will be adding a turntable video soon! There`s also an entire WIP project there as well. Happy Halloween gang!
Ah ! That's cool. Great job. And the gif is super funky !!
Working on building a project in UE4 that I can use to quickly take shots of my assets, with HDR lighting presets, adjustable background color, ect. Testing it out with the car asset from this scene.
I'm working on my first environment piece, and I'm also getting to know Unreal at the same time. I'm having some issues with light maps, which I've posted about on a thread here. Please stop by if you think you can help!
Here's where I'm at so far. It's still very WIP (especially the ground materials, top of lighthouse area etc), but I definitely want to get the light map issue sorted out as it's affecting the whole piece.
Trying to recreate the original Alien from the movie. The model is completely based on a fantastic sculpture made by Mr. Yoshihiko Sano. Made in 3ds max. I need to run a detail pass and texture it in Zbrush.
Replies
http://www.polycount.com/forum/showthread.php?t=143233
WIP of sculpt/model for "Subject 8", my wastelander brute character. Anatomy/shape design help would be awesome! I think this is my first post here, so much awesome stuff I kinda feel like I shouldn't be posting this ha.
Here's a new sculpt I did for Skybound's The Walking Dead serie through McFarlane Toys. This one is Jesus.
http://linkzelda41.deviantart.com/art/Dore-Bar-Outfit-3-491992304
[ame="http://www.youtube.com/watch?v=81D_K8otMAw"]Last Knight - Shooting Jousting Differently - YouTube[/ame]
Also new are the AI rider and randomly generated pumpkin hats you can see there.
And dancing:
More about it here: http://steamcommunity.com/games/262210/announcements/detail/124174026613175671
[SKETCHFAB]b95c44b6630d4603ad07b0ca688b97c1[/SKETCHFAB]
This is far better work than I created during my college days. If I can point out one thing...watch out for making faces in your geo. All of your pillars are singing at the top of their lungs, complete with eyes and tongues.
"Theres NO business like SHOW business..." Can you see it? It was the first thing I saw. Again...great work and mood!
Sweet Jesus!! Spot on model, man.
Such a shame i've stopped reading TWD months ago. Wonder what happened to the group after they've met with him though..
More update stuff in the thread: http://www.polycount.com/forum/showthread.php?t=132813&page=3
Ah ! That's cool. Great job. And the gif is super funky !!
Have spent the best part of 2014 on my ongoing 3D Project - Aircraft used by the RAF during WWII. For more details and info, go to the following site:- http://chipbasschao.wix.com/rare-planes-of-world-war-two, or find my on Pinterest (http://uk.pinterest.com/markrowles96/my-3d-planes-of-ww2/) Enjoy...
Guerilla Starfishies!
https://vimeo.com/110662618
My forest scene 'Emerald' have update assts,settings,material
More in the thread of the scene: http://www.polycount.com/forum/showthread.php?p=2143863#post2143863
Still loads to do and some stuff needs to change.
I'm working on my first environment piece, and I'm also getting to know Unreal at the same time. I'm having some issues with light maps, which I've posted about on a thread here. Please stop by if you think you can help!
Here's where I'm at so far. It's still very WIP (especially the ground materials, top of lighthouse area etc), but I definitely want to get the light map issue sorted out as it's affecting the whole piece.
I want to present you Anna. I hope you like her.
Imagine: an autumn evening, the rain. Anna is standing at the window, lost in her thoughts.
[ame="http://www.youtube.com/watch?v=CyhnT-V4dRk"]Anna by Denis Shalonin - YouTube[/ame]
If you have some time (and like it) I would love a Thumbs-Up! - http://steamcommunity.com/workshop/browse/?appid=219640
Progress Thread - http://www.polycount.com/forum/showthread.php?t=139076
This page is full of crazy win, everyone is kicking too much ass!!!
Cross-post from thread:
http://www.polycount.com/forum/showthread.php?p=2176640#post2176640
Concept:
It looks more like: Sorry, what did you said?
Critics are VERY welcome.
Turntable + Wireframe: https://vimeo.com/110787425
http://www.polycount.com/forum/showthread.php?t=122622&page=4
derp
Cross-post from my thread here if you feel like leaving some feedback
http://www.polycount.com/forum/showthread.php?p=2171798