@ Haikai : Stunning work as always!
@ Guedin : Absolutely love how clean your hard surface stuff is! Have you ever recorded yourself while working? I'd love to see your workflow!
I just began a new character, I'll start a new thread as soon as I have more to show
Damn so much good work on the last pages... Congrats to all.
magmabolt
Looking good ! But the hair bangs are a bit visually killing the horns. Did you tried to put them behind the horns, or just maybe going to the ears ?
Really great work on this page. Got to painting on a concept for one of my armor sets I started 2 days ago.. still very WIP. Crits are appreciated in ma thread.. cheers
Hey Wesley, that is nuts buddy! Super awesome job... one thing I would REALLY focus on though is your material definition... more so the spec / roughness, your robots (and most of your metal) look incredibly "soft". That's my only cirt good sir
bunch of small changes here and there.. rose in… thinking about dropping the glass or replacing it.. bra done.. started to block out the cloth folds on the vest (just on the right side so far)… still not feeling the folds on the bed sheets, so holding off cleaning it up until i fix it.
Replies
Guedin : Man, those details are excellent. Your matcap looks really cool too, is it a personal one ?
@ Guedin : Absolutely love how clean your hard surface stuff is! Have you ever recorded yourself while working? I'd love to see your workflow!
I just began a new character, I'll start a new thread as soon as I have more to show
I worked on this HighPoly cannon for a while.
Feedback is always welcome : )
@Scythe : Thanks a lot ! Yes this matcap is one of my own, feel free to use it : https://docs.google.com/file/d/0B58eLqXVb254aWFZLUxFV3lQajA/edit?usp=sharing
@Popol : Thanks again ! I didn't recorded myself this time but I could try to set up a livestream for the next part of the character
finished my 3 part rock tutorial (sculpt /bake /texturing)
Rock workflow - Part 01 - YouTube
and two tileable texture
magmabolt
Looking good ! But the hair bangs are a bit visually killing the horns. Did you tried to put them behind the horns, or just maybe going to the ears ?
WIP from me nearly finished, been waiting to show this for ages.
Hope you all like it!!
Also thanks to the great Stromberg90 for letting me use his gun for these shots.
http://www.strombergart.com/
EDIT: Fixed gun normals, new images...
[ame="http://www.youtube.com/watch?v=hEb0ZWVknCI"]KOAN Sound & Asa - Sanctuary (Official Video) - YouTube[/ame]
http://www.polycount.com/forum/showthread.php?t=126310&page=2
Crosspost from my Thread
@riot: Fun, nice houses!
@Strkl: That's a sweet rock tutorial, thanks!
way cool!
http://www.polycount.com/forum/showthread.php?t=123777&highlight=gex
cross: http://www.polycount.com/forum/showthread.php?t=125469
I started designing armor :poly142:
An update to the scene I'm working on. I'll post more in my thread tomorrow.
Whaaat! This looks so cool! I love it!
Been working on a school project... Did this little prop this night
Did a lil paintup of one of my favorites. Hope you guys enjoy!
Also here's a few process thumbs, as I kept my layers fairly separate for this piece.
Note: I used Max Davenport's concept
Just trying to finalize this goblin before I make him low poly and give him a weapon.
Looks sweet