Another small update... played around with using insert multi-mesh brushes for the stitching and the rope for the belt. Liking the workflow so far. Also made some minor tweaks to the face.
Dear Swizzle, Top left needs big balls on ends of chains, that is all, continue with awesome.
Also can anyone explain this "Substrata" thing? I can't find anything out about it, is it just an art project or what? whole lot of awesome coming out of it.
Very nice work!
I think the proportions of the midsection are somewhat off though.
The upper torso seems very thin and the hips too broad and emphasized.
I made a quick liquify to show you what I mean:
Keep it up!
Thanks Slaught, really appreciate it!
Adjusted him somewhat and started working on some of the suit details, also added a quick cape from Marvelous Designer just to get an idea of the overall thing.
Did a quick render in Max as I also want to pose the high poly and make a view beauty shots fromt hat.
here is my free tut that uses max,ps,audacity, and unity. It is aimed at low level designers that use max and adobe. my goal was to get this done for my portfolio while helping junior artists such as myself with the ultimate goal of being featured in the polycount recap (best of luck to me).
you guys are all awesome and i hope to be as good as many of you are and maybe even find employment in the field.
how do i post with the image in my message? you can see my post a few below this....I want my image to show up much larger so ya'll can kinda of see it instead of clicking on the attachment, the faq doesn't really help on this issue..
how do i post with the image in my message? you can see my post a few below this....I want my image to show up much larger so ya'll can kinda of see it instead of clicking on the attachment, the faq doesn't really help on this issue..
You need an image hosting site to this, like imageshack for example. Then you can copy your picture's direct link. There is a icon with "mountains".You need to click to this and copy the directlink to it.
Love what I'm seeing here, specially all the 3D models with Sketchfab.
I've been working on this a while. I have been able to work on it only for two sessions now but its coming along nicely. Just need to tweak a few things here and there. Next step is texturing. Still a bit hesitant to jump right in.
Replies
Coooooooool This is awesome!
[/quote]
because cropping the tits was just too hard.
Also: http://www.autodestruct.com/substrata.htm
Robotech
http://www.polycount.com/forum/showthread.php?t=120603
[SKETCHFAB]v3zSQBFJZ5TA5Rn1LH0L6F3PbQB[/SKETCHFAB]
Here is my art test results.Based in a concept art.
Comments and critiques are highly welcome!!
(Needs a backfacing option)
[SKETCHFAB]kLc4laDTKfhyA0EnV8o66nHpIf7[/SKETCHFAB]
4k tris
also couldn't get the masks to work out in the alpha :shifty:
[SKETCHFAB]kORMJdRwhZNuTyKF5nDSCxSvh6O[/SKETCHFAB]
textures on the sharp things are still wip
also check out more pics for this and stuff from the environment team here http://www.polycount.com/forum/showthread.php?t=121105
here is an update :
make sure to visit our facebook page for more : http://www.facebook.com/CgProTechnology
cheers
Thanks Slaught, really appreciate it!
Adjusted him somewhat and started working on some of the suit details, also added a quick cape from Marvelous Designer just to get an idea of the overall thing.
Did a quick render in Max as I also want to pose the high poly and make a view beauty shots fromt hat.
Current state :
Azkur, lookin good, looking forward to more
here is my free tut that uses max,ps,audacity, and unity. It is aimed at low level designers that use max and adobe. my goal was to get this done for my portfolio while helping junior artists such as myself with the ultimate goal of being featured in the polycount recap (best of luck to me).
you guys are all awesome and i hope to be as good as many of you are and maybe even find employment in the field.
ch33rs
sp3nce
Love it!
thanks!
You need an image hosting site to this, like imageshack for example. Then you can copy your picture's direct link. There is a icon with "mountains".You need to click to this and copy the directlink to it.
http://www.polycount.com/forum/showthread.php?t=121158
I'am working on a prop for my environment.
Nice! Do you will make lowpoly too? I hope that not everything will be just normal mapped :P
I've been working on this a while. I have been able to work on it only for two sessions now but its coming along nicely. Just need to tweak a few things here and there. Next step is texturing. Still a bit hesitant to jump right in.
Cheers!
Haven't posted in waywo for a while so... xpost from sketch thread. 1hr lunch doodle
Here's the first pass on the head for the cosmonaut character!
check out the progress in the mixamo character contest thread!
http://www.polycount.com/forum/showthread.php?t=121165
@Kisel, haha love that guy!
@EmJaeR, man, that link is badass
Did a guy for a change: