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Latest Post
3Point Release Quality Shader
So, in case you hadn't heard, those nice people over at 3Point Studios have released a shader that will make your normal-maps look amazing in 3ds Max! Since the middle of June, it's been available i…
8
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god3ila
Jul 2010
Confirmed: 'Valve Time' is not a myth
Polycount can confirm today that Valve Time, in fact, does exist. We found out in the 11th hour that Valve & Polycount will be announcing the Polycount Pack winners later this week, not today a…
12
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mortalhuman
Jul 2010
Friday's Forum Recap (NSFW)
If you're working today and its nice outside, then I feel sorry for you as our bosses have given the entire team half of the day off to go and enjoy the weather. So if you're one of the sorry sucker…
6
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raul
Jul 2010
catstyle drops it like its hot
You've got to ask yourself one question Polycount Member - as seen in this mornings post - hit the Pimping & Previews forum hard the other day with his rendition of a gunslinger. As MoP stated, …
8
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Alberto Rdrgz
Jul 2010
Graphics From the Future!
What will game artists be pushing around on the screen in a year? In two years? In fifty years? Huh, huh? Crytek delivered the keynote address the 2010 High Performance Graphics Conference, held th…
4
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piippo
Jul 2010
TF2: Polycount Pack, Week 5 Check-in
5 weeks have now passed for the Team Fortress 2: Polycount Pack contest and that can only mean one thing: THE CONTEST HAS ENDED. If you read all of the Rules & Submission Guidelines, then you k…
37
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Joe Inky
Jul 2010
Singularity
To coincide with its release, we will be looking at Singularity, the new Sci-Fi First Person Shooter game from Raven Software. The game was developed using Unreal Engine 3 and it's really noticeabl…
6
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cman2k
Jul 2010
Polycount Wiki Eats Brains!
If you haven't checked it out, the Polycount Wiki is shaping up to be an awesome resource. But it's a bit of a one-armed zombie, mostly it's been just one guy filling it in. We need your braiiiins!!…
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SpeCter
Jun 2010
'Polycount Pack' 11th Hour (UPDATED)
You know what I've loved the most about this contest? It was a reminder of the old days, where Polycount was based around the PPM - plugin player model - for the Quakes and Half-Life. It's been a n…
3
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Mico27
Jun 2010
Low Poly Challenge #3
Sick of all these high polycounts, normal maps and 2048 textures? Well then this new Low Poly Challenge is for you! Hawken has just kicked off a short but sweet challenge titled Time Machine!, whic…
5
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Squiggly_P
Jun 2010
Art of Allods Online
So, our old friend slipgatecentral (past Dominance War winner, although he was fighting for the wrong side!) has just appeared as if by magic and poured a ton of amazing art onto our humble forum! I…
2
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VANGUARD
Jun 2010
Friday's Forum Recap
A bunch of cool things have gone on around the Polycount Community this week. Hawken has kicked off a new Low Poly Challenge, we are reaching the final days of the Team Fortress 2 Polycount Pack Con…
4
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Allan-p
Jun 2010
TF2: Polycount Pack, Week 4 Check-in
Oof! Mondays. Am I right? Let's start the week off with some good news and some bad news. First, the good news: For those of us not entering in the TF2 Contest, there's only 7 days lefts until the …
5
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bluekangaroo
Jun 2010
What's orange and looks good on a hipster?
Fire. I'm kidding! However, whats green and looks good on a hipster? A custom-made Polycount t-shirt! As seen via Facebook, Polycount editor Emil rocked this custom t-shirt on route to Las Vegas. An…
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Emil Mujanovic
Jun 2010
Phillip Bailey, kicking ass
It's one thing to hit up Pimping & Previews with some of your amazing artwork, take some praise from it, and come back later with more greatness. It's an entirely other thing to do this…
9
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Alberto Rdrgz
Jun 2010
Friday’s Forum Recap
Alright let's get to the part where we are actually discussing important things. Things like the Friday Forum Recap perhaps? Yes, I think so. First up was the note from Mr. Clark that Crazy…
3
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r13
Jun 2010
TF2: Polycount Pack, Week 3 check-in
We're now into the third week of our Team Fortress 2 contest, and there's so much going on it's unbelievable! The deadline is still a comfortable 15 days away, and the contest forum is crammed full …
3
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spamqad
Jun 2010
Friday's Forum Recap
Another Friday, another weekly recap! Unlike last week, this will not be a recap of the posts found on the News. We're changing things up a bit and recapping some nuggets found within the Polycoun…
5
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Xoliul
Jun 2010
Celebrate the Polycount Update
To celebrate "Two point five weeks" of the Polycount Update we've added 2 new shirts to the store for a limited time* - Wizard Blu and Wizard Red. These are added in celebration of the Polycount Up…
3
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crazyfingers
Jun 2010
Unearthly Pre-Finals!
It may have happened in 2009, but the huge amount of entries and careful judging have pushed back the results of the last Unearthly Challenge. The seven 3D finalists are yet to be announced, but unt…
3
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Matroskin
Jun 2010
1 Artist + CryEngine 2
Equals HOT DAMN. Finn "MadMaximus" Matthiesen has created something spectacular over on Game-Artist.net! It's a huge and detailed fantasy environment, running in real-time in CryEngine2. G…
17
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Kirb
Jun 2010
Friday Re-cap
Ha-ha, just kidding! No recap this Friday as its nearly the end of the day and we're all too busy breaking builds making money! So instead of a fancy post like Emil's from last week I'll drop in som…
5
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adam
Jun 2010
3DMotive.com launches
A few days ago some of our members launched 3Dmotive.com, an online source for video tutorials. A few months in the making, gamedev and crew have set out to create a unique online video tutorial …
9
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Sean VanGorder
Jun 2010
This week's re-cap
So much has happened this week in and around our community and if you've been living under a rock or just twiddling your thumbs waiting for it to rain skittles, then this re-cap is for you! The wee…
5
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ENODMI
May 2010
Tripwire, Lines blurred between mod team & developer
How would you like to be on a mod team and actually get paid? With the announcement of Rising Storm, the totalconversion for Red Orchestra: Heroes of Stalingrad, Tripwire Interactive is offering an…
6
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Matroskin
May 2010
Hell yeah, Darkrusader!
Congratulations to Darkrusader, whose excellent Tristram Tunnels environment has just become Polycount's newest addition to our headline banner image rotation! Check out his full thread for …
12
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bbob
May 2010
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