Hey! My name is Michael Wood, which explains why my nickname is 'Woody'. I used to model and texture weapons for Counter strike source, back in the diffuse lit texture days. After a year or two hiatus where I never touched 3D, I decided to pick it up as a hobbie again! The reason I stopped for so long was because I could…
Hey fellow Polycounters! Thought I'd start a P&P before I get too far into my adventure. Currently working on a project with a couple of friends of mine, the idea is to sculpt up a few miniatures and ponder up some rulesets for our own tabletop wargame. I'm working with Maya and ZBrush then exporting into .STL, which will…
Hello internet! Stellar 8 Studios is a video game studio constisting of two people so far, a programmer and a writer. That's why we're looking for a bunch of talented 3D modellers and artists to help us, and what better place than Polycount, where some of the most talented people post amazing work every day? Our first…
Senior Lecturer: Digital Animation - University of Hertfordshire - £35,298 to £45,941 Here is the job post, closing deadline for applications: 28-Jul-2013. This is a full time position. https://www.jobs.herts.ac.uk We are seeking an experienced individual to join our world class digital animation and games team, to…
Hello all my awesome polycounters. I've been working on my stuff and would like to show you some of my things that are related to prop/hardsurface environment as that is the type of 3D art I want to do after college. I have got most of my knowledge and skill set by a pure drive and passion into what I am hoping to do in…
Hey all! I guess I should start by saying that I’m quite the amateur when it comes to 3D. I’ve always wanted to learn how to create characters and mechs, but I’ve always had this block that kinda makes me afraid to make crap, but we all have to start somewhere eh? Anyway, I’ve decided to show some of my stuff, maybe get…
In case you folks are so obsessed by Polycount that you never look anywhere else, we've brought some cool stuff from other CG communities direct to you! * ZBrush monster goodness * A happy bather! * Mermaid and breakdown Find out more after the jump! ZBrushCentral So, first up, I found this really nice sculpt over on…
[FONT="]Hey everyone, my name is Jasper and I am a student on a Games Design course at university and a QA Tester within a AAA studio. Unfortunately none of the lecturers really teach character modelling so I have taken it upon myself to learn from whatever means I can as I have ambitions of moving into an art role…
Hey guys, I'm Peter and I study modeling and 3D animation in Montréal. I've decided to join Polycount mainly to received feedbacks and to keep myself on track so I can stay motivated on actually finishing my personal projects. That being said, please do feel free to critique, question or comment on my works. I really do…
Hello people and welcome to my first post on Polycount :D I have started making scene in UE. To be honest I don't know when I will be able to complete this project, but I will COMPLETE it and I will be trying to work and post as often as possible. WHAT I WANT TO ACHIEVE: a) CONFIDENCE BOOST - Remaking one of my old…