Hello people of Polycount! This is my first post, so I really hope I put it in the right place. I'm an aspiring 3D Artist with what is perhaps a silly question: TL;DR I would like to know if it is possible in Maya 2015 (or any version really) to have a NURBS curve be coloured AND unselectable. I understand that I can place…
Hello, So I am texturing a vehicle with DDO, I am running into the issue of when I want to paint on small details my paint is spilling to other parts of the mesh as most of it is part of the same color ID. Its managed to get in spots I can't even erase in the 3D viewer, and when I erase them on my texture sheet just on the…
Hi! I couldn't decide on what champion to pick, but after a bit of sketching around I got stuck on the idea of remaking the pharao Nidalee splash (which is a little outdated). I might change my mind later, but I'll work on this for a while ^^; Reference compilation: And my sketch so far: I changed her top a little bit, to…
I think this should be pretty simple, but for some reason I can't figure it out. What I'm trying to do is take an image with an alpha channel and translate the transparency from the alpha channel to the actual photoshop layer (so you can see the layers below the transparent areas). I've tried selecting the transparent…
Hey guys, My dream is to create my own game with impressing environment which uses stylized/hand painted textures, cool animations and camera movement and a complex combat system. So I asked myself where should I start and I think the best is to learn modeling/sculpting and texturing first and later I can learn animation…
Project introduction: This thread will be a place for documenting the progress of one of many cubes I'll be making in the coming year. Critique is wanted. If you see something that should not be there, or maybe something that you believe should be there but is not, please say so - even if I've written about it in the short…
Hello, I am currently working on a uni project in which i want to create a landscape. I thought it would be great to learn how to make an auto-landscape material but I've come across with some issues. Some parameters I created in a function layer don't appear in my Landscape material Instance. I also created a distance…
Hi all, I am trying to figure this out and no matter what I do I cant seem to get this to work. All I want to do is put a "decal" or graphic on a glass material. I set the rest of the asset up and have all the other textures on it. I made a tga file with an alpha channel of the graphic but no matter what I do it doesn't…
Hello Everybody I have a question.I am trying to blend two materials.I am adding my first material and then above my first layer i add a second material and I add a black mask so I can paint or add only certain areas. When i do that both normal and height maps are transferred to my masked material.How can I avoid that ? I…
Hey all, After making keys on my Timeline, I am able to go back to the same views that I saved. This worked well as I made layers and could go back and forth between views. However after my most recent Z-File was saved, I noticed that toggling visibility of any layer now causes the Timeline keys to dissapear from view BUT…