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UE4 - Auto Landscape Material Creation Issues

Hello, I am currently working on a uni project in which i want to create a landscape. I thought it would be great to learn how to make an auto-landscape material but I've come across with some issues. Some parameters I created in a function layer don't appear in my Landscape material Instance. I also created a distance fade system which seemed to work pretty well but when I created my Blend Layers it just disappeared from my Instance. I can't seem to find where the problem is.
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