Do I need to use the Quixel swatches to assign my mesh objects colors in Maya? I ask because I am using Vray for Maya and I find doing a Diffuse pass is much cleaner and easier than the transfer method. Unfortunately, I have to use Vray materials to achieve this. When I bring everything into DDO and open up 3DO and hit the…
Hello everyone! Been lurking around the forums here quite a bit trying to soak up as much knowledge as possible, but I finally decided to show my latest prop in hopes of receiving some C&C. This was my first prop I have made using the Hi-Poly to Lo-Poly baking technique. I fooled around with xNormal but the normals had…
Hey guys, Here is a new piece I am working on. It's a street corner for like an apartment building. I found some images of a couple New York buildings that I liked and went with it. The building was able to be broken down into modular pieces easily. Using a couple foliage props from the UE4 Kite Demo so as not to worry…
I call this finished! Final piece next step: details +corrections +effects! Main lineart: I hope the perspective is okay, C&C are welcome! ------------------------------------------------------------- ORIGINAL POST Hi there! My friend is a big fan of Leona and also I do so I decided to do my skin version of Dark Eclipse…
Hi Everyone! I am starting this topic as a documentation and showcase of my work process in my Pathfinder Core Rulebook scene project. It`s a personal project for demo reel purposes and the ideia is to translate to a real-time scene the Pathfinder Core Rulebook illustration done by Wayne Reynolds:…
I need some advice regarding the best way of making this curve turn into a nice looking piece of rope, everytime I attempt to 'alt-c' into a mesh, (this creates a UV known as 'orco') it looks terrible (some parts look worse than others though), the scale has to be 50x20y etc to make the pattern visible, it seems each quad…
I have heard a few different thing s about the best way to model the top of a cylinder, and I just wanted to know what I should actually be using:] Keep in mind this is for mobile platforms, if that has any affect on the decision! A - I don't think anyone actually thinks that is best, it is just there for completeness. B -…
Hello Green machine, First off BIG thanx to Paul Richards for being so cool to allow us to use the concept to create these lovely models. Not to forget Caryn Law for her Alias HellChick to which made these creations possible. As you all can plainly see I have gotten permission to model this lovely piece of art work along…
Sup Guys! so heres my last project that i am doing with an animator/rigger that i got refered to by a friend. My part of the project is the modeling of the Character+accessories and the guy is ELVIS The final project will be a small scene [ame=" https://www.youtube.com/watch?v=byXbb9JQ3FE"]Elvis Presley # '68 Comeback…
So decided to make some material study before jumping in the Riot Contest. Always wanted to see what CE would pull of. Rules: I was trying to see what I could "pull out" of CE with only using shader parameters. That is why: 1-) Only one random texture from google. Use PS to iterate necessary normal and displacement maps…