Sup Guys!
so heres my last project that i am doing with an animator/rigger that i got refered to by a friend.
My part of the project is the modeling of the Character+accessories and the guy is ELVIS
The final project will be a small scene [ame="
http://www.youtube.com/watch?v=byXbb9JQ3FE"]Elvis Presley # '68 Comeback Special # part 1 of 15 - YouTube[/ame] from 5:27 to 7:12
the high poly is almost finished. except for the face and a couple of small details here and there.
im really having trouble with the likeness so i posted a picture with refs and you see the stage im at. Help and pointers would be greatly apprecieted to help me achieve a good likeness .
C&C on all the other stuff is welcome too!
thanks!
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Also I think you've gone a little TOO wide with the chin.
Likenesses are HARD But they're worth it. One thing I can suggest to you highly, is to pick an age for your reference and stick with it. You have a number of era's reflected in your ref, and while the bone structure doesn't change over time, how the skin hangs on that structure does. Its easy to wind up with 40 year old cheeks next to 20 year old eyes, and never quite get your sculpt looking "right" even if individual parts are spot on.
asked a few random friends who it was and i got the good answer :P but im still not convince enough to jumpp to the details of the face i want to know what you guys think about the likeness?
By fred2303 at 2012-04-18
and evrything
let me know what yall think !
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