Hey folks! I'm currently taking a Rigging class at College and I want to do some extra research besides all the topics covered during classes. I wanna know if you guys have the knowledge of a place or a rigging artist name with some tutorials to check out, only using Autodesk Maya, I'm aiming for some material like Sergi…
Hi! I have a funny error... For job they asked to me to work on Maya 8.5 =___=... I'm basicaly on Maya 2008 then some script don't work anymore... Anyway... when I try to open my script editor, the pannel is completly grey, nothing appear, no menu, nothing. And I have this error in the bottom right log : // Error: file:…
Hello everyone :smiley: I remastered the popular Jungle Bash map of Crash Bash game, it was a good exercise for me to practice more cartoon style ! I made the project with Unity3D, Autodesk maya for modelisation and baking, 3DCoat for texturing, Photoshop for some modification and Visual studio for all shaders :D Can I…
So I've been playing around with the viewport background settings in the 2017 version of max and I can't seem to figure out how to get this to work properly. I want to have a reference photo in the background, which I can zoom in to and model acordingly to. But whatever I do, I can only get it to be a static background,…
Hello! I'm new in this forum and I apologize in advance if this kind of posts doesn't belong on this section of this website. I'm currently studying Digital Animation in Costa Rica and I like Pedro Conti's aesthetics, shaders and models so I started researching but I couldn't find anything like a guide or something like…
Hello lovely Polycount fourm :) I decided to do a Ward now because I only need a colour Layer and not the other Layers I don't get. So i have to do some Animations for the Ward but i don't know how to export the Animations. I use Autodesk 3DS Max. I use to Skin by objekt and add a Bone with this bone i do my Animation. So…
Hello My name is Andrés Vizoso I'm a 3D artist based in Puerto Rico. I am looking for part or full time work be it freelance, contract or remote. Programs I use: -Autodesk Maya -Zbrush -Substance Painter -Substance Designer -Headus UV Layout -Photoshop -Unreal Engine 4 -Marmoset Toolbag 2 I specialize and have the most…
Getting back into computer art. Finally have time, and saved up enough to get some of the things I've been wanting. Mainly a decent computer and a wacom. I think this sketch book thing is cool and I'm open to crits. These are the first three things I did tonight with the wacom: Considering I haven't drawn anything for…
Hey Polycounters, This is the first 3D art challenge of any sort that I've entered into after 3 years experience. I'll be doing a Captain's Cabin environment and throne. I certainly don't hope to win but I'm hoping to enjoy the experience :) Tools used: Autodesk Maya Photoshop (hand painting all textures) UDK to render…
@pior . you don't recommend zbrush? I guess OP didn't mention if it was character art or other, but I was under the impression zbrush is essential at least for the character artist. And, briefly if you have the time, what areas is blender surpassing the autodesk programs in? I ask because I own maya lt, but all the time I…