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Crash Bash - Jungle Bash HD (Fan-art)

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TheRedWall66 polycounter lvl 3
Hello everyone :smiley:
I remastered the popular Jungle Bash map of Crash Bash game, it was a good exercise for me to practice more cartoon style !
I made the project with Unity3D, Autodesk maya for modelisation and baking, 3DCoat for texturing, Photoshop for some modification and Visual studio for all shaders :D 
Can I have some feedback to improve myself and don't make the same mistakes next time ? :smile:
Thank you ! 

If you want more screenshot, video or Sketchfab render you can see the project in my Portfolio on Artstation ;) 
https://www.artstation.com/artwork/Y6qXq

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Replies

  • Vozz
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    Vozz triangle
    Looks amazing, very nice honor to of the original. Only critique would be to maybe detail the stone a little more? You might be trying to be faithful to the original but they probably had 256 textures for those assets or less so they didn't really have that liberty. It's pretty subjective though, looks good as is.
  • TheRedWall66
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    TheRedWall66 polycounter lvl 3
    Thanks man :D I will try to details the stone to see the results thanks for the advice ;)
  • Vozz
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    Vozz triangle
    I also noticed the shadows are a little harsh and unrealistic. Maybe play with whatever you are rending in to soften them up a bit?
  • TheRedWall66
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    TheRedWall66 polycounter lvl 3
    Ok i look that but its not a precalculate render, its a realtime render in Unity, so its more difficult to tweak the Shadow, I can active the Shadow cascade but i try to keep the perf at 60 FPS ;) I make game so its more interesting to have a good framerate :) I will active the Shadow cascade to show the perf
  • TheRedWall66
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    TheRedWall66 polycounter lvl 3
    Ok i look that but its not a precalculate render, its a realtime render in Unity, so its more difficult to tweak the Shadow, I can active the Shadow cascade but i try to keep the perf at 60 FPS ;) I make game so its more interesting to have a good framerate :) I will active the Shadow cascade to show the perf
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