I've been using 3D Studio Max Cat Rig and it's a god damn nightmare. Customizing the CATMotion walking layer is just too painful. Could we create a list of some top tier applications that make animation/rigging a breeze? Something with built in walking/running functionality with customization options?
Hey guys, so this is my first attempt at baking a high poly mesh onto a low poly! And first time using quad draw which is pretty fun.. The next deal was to unwrap then bake it. What I did was use Lighting/Shading > Transfer Maps. I went through all of that and baked it. Now my low poly mesh has some of the normal placed…
Hey all, New to animation here and wanted to show off my Maya rig using the EPIC games ART (animation rigging tool) which is same thing as standard tools. Rigging issue I am having is with ALL skin weights locked except UpperArm, Clavicle, UpperArmTwist both share skin weights. I want to get all skin weights to UpperArm…
I am an illustrator/animator/sculptor/novelist creating a YA book with AR elements to accompany one illustration per chapter. I am looking for someone(s) who; A) needs fun source material, and B) is willing to build based on my drawings/turnarounds. I truly wish I could pay, and eventually perhaps (I have good…
Hey i've been lurking around for a while and finally decided to post. I'm quite new to 3D modelling in general and am inspired by all the amazing work by the artists on this site. I've decided to start creating content for the DOTA 2 workshop after seeing the incredible items created during the polycount competition. Over…
Hello, This is my progression on trying to model a gun and bake from high to low. Modeling and sculpting high poly details is done with Maya and baking and texturing in Substance Designer. I am working with the handle first, this is where I am after maybe 8 hours. It´s at 2252 tris at the moment, the texture is 2048. I´m…
Hey guys, Its been a long crazy awesome day here. A friend and I have just launched a project on Kickstarter. Its a 1st person puzzle game set in a world of silhouettes. We have been working hard at game design and indie stuff( business, marketing, day jobs - bills still need paid) for some time now and would love to have…
it appears there aren't many fans of the Pencil tool... lol. Noobs! :poly124::poly142: Then again, i am terrible at naming threads. Did some more testing on a few other machines & from some friends who also use CS4, they were having similar problems as well. Submitted a bug report to Adobe... so we'll see how that goes. I…
Hey guys , After climbing my way from level design to env art to lighting art on static scenes, I felt it was a natural progression to move onto something more dynamic. The thought of doing a cinematic sequence using a real time engine had been lingering on for a while. Wake, the short movie, is my first venture into…
I am use two boxes (high poly and low poly) for normal mapping. The problem as the title says is that on the corners underneath every frame there's like a pix elated dimple. Here's a close up illustration on what I mean. Here's my low poly setup: and my high poly: a close up on the corner of the high poly: My UVW map…